#EBD75E

Closest named color: Dull Yellow (#EEDC5B). oklch(87.3% 0.142 100), rgb(235, 215, 94).

Aa

Black text reads best on this color (14.41:1).

About this color

#EBD75E is a light, vivid yellow. In OKLCH its lightness is 87%, its chroma 0.142 and its hue 100°. Its hue sits on the warm side of the wheel. The nearest named color is Dull Yellow (#EEDC5B), ΔE 0.015 away. Black text reads best on it, at 14.41:1.

Hue familyYellows
Lightnesslight (87%)
Chromavivid (0.142)
Temperaturewarm
Nearest nameDull Yellow (#EEDC5B)
Black text14.41:1
White text1.45:1

Values

HEX#EBD75E
RGBrgb(235, 215, 94)
HSLhsl(51, 78%, 65%)
OKLCHoklch(87.3% 0.142 100)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD75E 1.45:1 Fails Lc -24.6 Dividers and decoration only
Black text on #EBD75E 14.41:1 AAA Lc 82.1 Fine for body text
#EBD75E text on white 1.45:1 Fails Lc 21.6 Dividers and decoration only
#EBD75E text on black 14.41:1 AAA Lc -81.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E4

    oklch(97.1% 0.024 99.1)

  2. Step 100

    100

    #F2EBC3

    oklch(93.5% 0.053 99.1)

  3. Step 200

    200 (this color)

    #EBD75E

    oklch(87.3% 0.142 100)

  4. Step 300

    300

    #DAC200

    oklch(80.9% 0.168 100.3)

  5. Step 400

    400

    #B6A100

    oklch(70.6% 0.147 99.9)

  6. Step 500

    500

    #9C8A00

    oklch(63% 0.131 100.1)

  7. Step 600

    600

    #837400

    oklch(55.6% 0.116 100.3)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4B4200

    oklch(37.7% 0.078 100.6)

  11. Step 950

    950

    #2D2700

    oklch(27.1% 0.056 100.5)

Export this scale for Tailwind in the Tailwind colors tool

#EBD75E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EAD1510.016
Deuteranopia (no green cones)#EFD9640.009
Tritanopia (no blue cones)#FCC9BD0.130
Achromatopsia (no color)#D6D6D60.142

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD75E

    #EBD75E

    oklch(87.3% 0.142 100)

  • #CCD1FF

    #CCD1FF

    oklch(87.2% 0.064 280.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD75E

    #EBD75E

    oklch(87.3% 0.142 100)

  • #FFCA8D

    #FFCA8D

    oklch(87.2% 0.098 69.9)

  • #B6E881

    #B6E881

    oklch(87.3% 0.142 130.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD75E

    #EBD75E

    oklch(87.3% 0.142 100)

  • #B5D9FF

    #B5D9FF

    oklch(87.2% 0.065 250)

  • #E6C6FF

    #E6C6FF

    oklch(87.2% 0.084 310)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD75E

    #EBD75E

    oklch(87.3% 0.142 100)

  • #8DE4FF

    #8DE4FF

    oklch(87.3% 0.092 219.8)

  • #FFBEE8

    #FFBEE8

    oklch(87.3% 0.091 340.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD75E

    #EBD75E

    oklch(87.3% 0.142 100)

  • #36F2EA

    #36F2EA

    oklch(87.2% 0.141 190.4)

  • #CCD1FF

    #CCD1FF

    oklch(87.2% 0.064 280.1)

  • #FFC3CB

    #FFC3CB

    oklch(87.3% 0.069 9.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD75E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD75E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.