#EBD4DA

Closest named color: Gainsboro (#DCDCDC). oklch(89.1% 0.027 360), rgb(235, 212, 218).

Aa

Black text reads best on this color (14.96:1).

About this color

#EBD4DA is a light close to neutral grey. In OKLCH its lightness is 89%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Gainsboro (#DCDCDC), ΔE 0.027 away. Black text reads best on it, at 14.96:1.

Hue familyNeutrals
Lightnesslight (89%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameGainsboro (#DCDCDC)
Black text14.96:1
White text1.40:1

Values

HEX#EBD4DA
RGBrgb(235, 212, 218)
HSLhsl(344, 37%, 88%)
OKLCHoklch(89.1% 0.027 360)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD4DA 1.40:1 Fails Lc -22.3 Dividers and decoration only
Black text on #EBD4DA 14.96:1 AAA Lc 84.2 Fine for body text
#EBD4DA text on white 1.40:1 Fails Lc 19.5 Dividers and decoration only
#EBD4DA text on black 14.96:1 AAA Lc -83.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F4F5

    oklch(97.1% 0.004 360)

  2. Step 100

    100

    #F0E7E9

    oklch(93.6% 0.01 2)

  3. Step 200

    200 (this color)

    #EBD4DA

    oklch(89.1% 0.027 360)

  4. Step 300

    300

    #D5B8C0

    oklch(81% 0.035 359.4)

  5. Step 400

    400

    #BE939F

    oklch(70.7% 0.054 0.1)

  6. Step 500

    500

    #AD7888

    oklch(63.1% 0.069 359.6)

  7. Step 600

    600

    #986071

    oklch(55.5% 0.076 0.2)

  8. Step 700

    700

    #824F5F

    oklch(49.1% 0.072 359.8)

  9. Step 800

    800

    #6A414E

    oklch(42.7% 0.06 359.4)

  10. Step 900

    900

    #563740

    oklch(37.6% 0.046 0.6)

  11. Step 950

    950

    #322126

    oklch(27.1% 0.027 359.8)

Export this scale for Tailwind in the Tailwind colors tool

#EBD4DA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6D7DA0.029
Deuteranopia (no green cones)#DBDBDA0.027
Tritanopia (no blue cones)#EFD3D60.007
Achromatopsia (no color)#DADADA0.027

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD4DA

    #EBD4DA

    oklch(89.1% 0.027 360)

  • #C9E1DB

    #C9E1DB

    oklch(89% 0.027 179)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD4DA

    #EBD4DA

    oklch(89.1% 0.027 360)

  • #E6D5E3

    #E6D5E3

    oklch(89.1% 0.026 331.6)

  • #ECD5D1

    #ECD5D1

    oklch(89.1% 0.026 29.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD4DA

    #EBD4DA

    oklch(89.1% 0.027 360)

  • #CFE0D2

    #CFE0D2

    oklch(89% 0.026 150.7)

  • #C8E0E5

    #C8E0E5

    oklch(89% 0.026 211.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD4DA

    #EBD4DA

    oklch(89.1% 0.027 360)

  • #D8DECA

    #D8DECA

    oklch(89.1% 0.028 120.6)

  • #CCDEEB

    #CCDEEB

    oklch(89.1% 0.026 239.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD4DA

    #EBD4DA

    oklch(89.1% 0.027 360)

  • #E2DBC7

    #E2DBC7

    oklch(89.2% 0.028 90.9)

  • #C9E1DB

    #C9E1DB

    oklch(89% 0.027 179)

  • #D4DBED

    #D4DBED

    oklch(89.2% 0.026 268.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD4DA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD4DA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.