#EBD4BF

Closest named color: Pale Oak (#DBCFB0). oklch(88.3% 0.038 64.7), rgb(235, 212, 191).

Aa

Black text reads best on this color (14.70:1).

About this color

#EBD4BF is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.038 and its hue 65°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 14.70:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.70:1
White text1.42:1

Values

HEX#EBD4BF
RGBrgb(235, 212, 191)
HSLhsl(29, 52%, 84%)
OKLCHoklch(88.3% 0.038 64.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD4BF 1.42:1 Fails Lc -23.4 Dividers and decoration only
Black text on #EBD4BF 14.70:1 AAA Lc 83.1 Fine for body text
#EBD4BF text on white 1.42:1 Fails Lc 20.6 Dividers and decoration only
#EBD4BF text on black 14.70:1 AAA Lc -82.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F1

    oklch(97.2% 0.007 67.7)

  2. Step 100

    100

    #F1E8E0

    oklch(93.6% 0.015 64.3)

  3. Step 200

    200 (this color)

    #EBD4BF

    oklch(88.3% 0.038 64.7)

  4. Step 300

    300

    #D8BBA0

    oklch(81% 0.05 65)

  5. Step 400

    400

    #C3976C

    oklch(70.8% 0.078 65.3)

  6. Step 500

    500

    #B37C44

    oklch(63.1% 0.1 64.7)

  7. Step 600

    600

    #9F6422

    oklch(55.6% 0.109 64.4)

  8. Step 700

    700

    #885314

    oklch(49.2% 0.102 64.7)

  9. Step 800

    800

    #6E4414

    oklch(42.7% 0.084 64.9)

  10. Step 900

    900

    #593A18

    oklch(37.7% 0.065 65.9)

  11. Step 950

    950

    #34220F

    oklch(27% 0.041 66)

Export this scale for Tailwind in the Tailwind colors tool

#EBD4BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD5BE0.021
Deuteranopia (no green cones)#E1DABF0.020
Tritanopia (no blue cones)#F3CFCE0.030
Achromatopsia (no color)#D8D8D80.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD4BF

    #EBD4BF

    oklch(88.3% 0.038 64.7)

  • #C4DCF1

    #C4DCF1

    oklch(88.3% 0.039 244.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD4BF

    #EBD4BF

    oklch(88.3% 0.038 64.7)

  • #F1D0C8

    #F1D0C8

    oklch(88.3% 0.039 33.9)

  • #E0D9BD

    #E0D9BD

    oklch(88.4% 0.038 95.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD4BF

    #EBD4BF

    oklch(88.3% 0.038 64.7)

  • #BDE0E8

    #BDE0E8

    oklch(88.4% 0.038 213.1)

  • #D1D7F3

    #D1D7F3

    oklch(88.3% 0.039 276)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD4BF

    #EBD4BF

    oklch(88.3% 0.038 64.7)

  • #BEE1DC

    #BEE1DC

    oklch(88.3% 0.037 186)

  • #DED3ED

    #DED3ED

    oklch(88.4% 0.037 304.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD4BF

    #EBD4BF

    oklch(88.3% 0.038 64.7)

  • #C6E0CE

    #C6E0CE

    oklch(88.3% 0.037 155.4)

  • #C4DCF1

    #C4DCF1

    oklch(88.3% 0.039 244.6)

  • #E9D0E3

    #E9D0E3

    oklch(88.4% 0.037 334.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD4BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD4BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.