#EBD4BA

Closest named color: Pale Oak (#DBCFB0). oklch(88.2% 0.043 70.6), rgb(235, 212, 186).

Aa

Black text reads best on this color (14.65:1).

About this color

#EBD4BA is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.043 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 14.65:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.65:1
White text1.43:1

Values

HEX#EBD4BA
RGBrgb(235, 212, 186)
HSLhsl(32, 55%, 83%)
OKLCHoklch(88.2% 0.043 70.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD4BA 1.43:1 Fails Lc -23.6 Dividers and decoration only
Black text on #EBD4BA 14.65:1 AAA Lc 83.0 Fine for body text
#EBD4BA text on white 1.43:1 Fails Lc 20.7 Dividers and decoration only
#EBD4BA text on black 14.65:1 AAA Lc -82.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DF

    oklch(93.6% 0.016 67.6)

  3. Step 200

    200 (this color)

    #EBD4BA

    oklch(88.2% 0.043 70.6)

  4. Step 300

    300

    #D8BB9A

    oklch(80.9% 0.056 70.5)

  5. Step 400

    400

    #C49761

    oklch(70.7% 0.089 70.6)

  6. Step 500

    500

    #B47C31

    oklch(63% 0.113 70.6)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5A3A0B

    oklch(37.7% 0.074 71.1)

  11. Step 950

    950

    #352209

    oklch(27% 0.047 70.6)

Export this scale for Tailwind in the Tailwind colors tool

#EBD4BA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD4B80.022
Deuteranopia (no green cones)#E2DABB0.019
Tritanopia (no blue cones)#F4CECD0.037
Achromatopsia (no color)#D7D7D70.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD4BA

    #EBD4BA

    oklch(88.2% 0.043 70.6)

  • #C4DBF4

    #C4DBF4

    oklch(88.2% 0.043 250.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD4BA

    #EBD4BA

    oklch(88.2% 0.043 70.6)

  • #F2CFC3

    #F2CFC3

    oklch(88.1% 0.043 39.8)

  • #DEDAB9

    #DEDAB9

    oklch(88.3% 0.044 101.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD4BA

    #EBD4BA

    oklch(88.2% 0.043 70.6)

  • #BADFEC

    #BADFEC

    oklch(88.1% 0.043 221.1)

  • #D2D6F5

    #D2D6F5

    oklch(88.3% 0.043 279.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD4BA

    #EBD4BA

    oklch(88.2% 0.043 70.6)

  • #B9E2DF

    #B9E2DF

    oklch(88.3% 0.043 190.9)

  • #E1D1EE

    #E1D1EE

    oklch(88.2% 0.043 310.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD4BA

    #EBD4BA

    oklch(88.2% 0.043 70.6)

  • #C0E2CF

    #C0E2CF

    oklch(88.3% 0.044 160.9)

  • #C4DBF4

    #C4DBF4

    oklch(88.2% 0.043 250.5)

  • #EDCEE1

    #EDCEE1

    oklch(88.3% 0.043 340.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD4BA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD4BA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.