#EBD2B9

Closest named color: Pale Oak (#DBCFB0). oklch(87.8% 0.044 67.2), rgb(235, 210, 185).

Aa

Black text reads best on this color (14.45:1).

About this color

#EBD2B9 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.044 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.028 away. Black text reads best on it, at 14.45:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.044)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.45:1
White text1.45:1

Values

HEX#EBD2B9
RGBrgb(235, 210, 185)
HSLhsl(30, 56%, 82%)
OKLCHoklch(87.8% 0.044 67.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD2B9 1.45:1 Fails Lc -24.5 Dividers and decoration only
Black text on #EBD2B9 14.45:1 AAA Lc 82.1 Fine for body text
#EBD2B9 text on white 1.45:1 Fails Lc 21.6 Dividers and decoration only
#EBD2B9 text on black 14.45:1 AAA Lc -81.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F2E8DF

    oklch(93.6% 0.016 64.7)

  3. Step 200

    200 (this color)

    #EBD2B9

    oklch(87.8% 0.044 67.2)

  4. Step 300

    300

    #DABA9B

    oklch(80.9% 0.056 66)

  5. Step 400

    400

    #C69662

    oklch(70.7% 0.09 67.8)

  6. Step 500

    500

    #B77B33

    oklch(63.2% 0.114 67.7)

  7. Step 600

    600

    #A26300

    oklch(55.7% 0.123 67.4)

  8. Step 700

    700

    #895200

    oklch(49.1% 0.109 66.6)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5C390D

    oklch(37.8% 0.075 67.1)

  11. Step 950

    950

    #36210A

    oklch(26.9% 0.048 65.6)

Export this scale for Tailwind in the Tailwind colors tool

#EBD2B9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD3B70.023
Deuteranopia (no green cones)#E1D8B90.020
Tritanopia (no blue cones)#F4CCCB0.036
Achromatopsia (no color)#D6D6D60.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD2B9

    #EBD2B9

    oklch(87.8% 0.044 67.2)

  • #C1DAF3

    #C1DAF3

    oklch(87.8% 0.044 248.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD2B9

    #EBD2B9

    oklch(87.8% 0.044 67.2)

  • #F2CEC3

    #F2CEC3

    oklch(87.9% 0.044 37.7)

  • #DED8B7

    #DED8B7

    oklch(87.8% 0.044 98.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD2B9

    #EBD2B9

    oklch(87.8% 0.044 67.2)

  • #B8DFEA

    #B8DFEA

    oklch(87.9% 0.044 216.7)

  • #CFD5F4

    #CFD5F4

    oklch(87.8% 0.043 276.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD2B9

    #EBD2B9

    oklch(87.8% 0.044 67.2)

  • #B7E1DC

    #B7E1DC

    oklch(87.9% 0.044 187.5)

  • #DED0EE

    #DED0EE

    oklch(87.8% 0.043 306.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD2B9

    #EBD2B9

    oklch(87.8% 0.044 67.2)

  • #C0E0CC

    #C0E0CC

    oklch(87.8% 0.043 158)

  • #C1DAF3

    #C1DAF3

    oklch(87.8% 0.044 248.3)

  • #EBCCE1

    #EBCCE1

    oklch(87.7% 0.044 337.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD2B9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD2B9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.