#EBD1D5

Closest named color: Gainsboro (#DCDCDC). oklch(88.3% 0.029 7.2), rgb(235, 209, 213).

Aa

Black text reads best on this color (14.61:1).

About this color

#EBD1D5 is a light close to neutral grey. In OKLCH its lightness is 88%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Gainsboro (#DCDCDC), ΔE 0.032 away. Black text reads best on it, at 14.61:1.

Hue familyNeutrals
Lightnesslight (88%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameGainsboro (#DCDCDC)
Black text14.61:1
White text1.43:1

Values

HEX#EBD1D5
RGBrgb(235, 209, 213)
HSLhsl(351, 39%, 87%)
OKLCHoklch(88.3% 0.029 7.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD1D5 1.43:1 Fails Lc -23.8 Dividers and decoration only
Black text on #EBD1D5 14.61:1 AAA Lc 82.8 Fine for body text
#EBD1D5 text on white 1.43:1 Fails Lc 20.9 Dividers and decoration only
#EBD1D5 text on black 14.61:1 AAA Lc -82.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F5

    oklch(97.1% 0.006 3.3)

  2. Step 100

    100

    #F1E7E8

    oklch(93.6% 0.011 10.3)

  3. Step 200

    200 (this color)

    #EBD1D5

    oklch(88.3% 0.029 7.2)

  4. Step 300

    300

    #D7B7BC

    oklch(80.9% 0.037 7.3)

  5. Step 400

    400

    #C3919A

    oklch(70.7% 0.062 6.8)

  6. Step 500

    500

    #B27681

    oklch(63.1% 0.077 7.5)

  7. Step 600

    600

    #9D5E6B

    oklch(55.6% 0.084 6.8)

  8. Step 700

    700

    #864D59

    oklch(49% 0.078 6.8)

  9. Step 800

    800

    #6D3F49

    oklch(42.6% 0.065 6.2)

  10. Step 900

    900

    #59363D

    oklch(37.7% 0.051 6.8)

  11. Step 950

    950

    #342024

    oklch(27% 0.032 6.3)

Export this scale for Tailwind in the Tailwind colors tool

#EBD1D5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4D5D50.033
Deuteranopia (no green cones)#DAD9D50.030
Tritanopia (no blue cones)#F0CFD20.008
Achromatopsia (no color)#D7D7D70.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD1D5

    #EBD1D5

    oklch(88.3% 0.029 7.2)

  • #C4DFDC

    #C4DFDC

    oklch(88.3% 0.029 188.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD1D5

    #EBD1D5

    oklch(88.3% 0.029 7.2)

  • #E6D2E0

    #E6D2E0

    oklch(88.4% 0.029 336.5)

  • #EBD2CB

    #EBD2CB

    oklch(88.3% 0.03 36.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD1D5

    #EBD1D5

    oklch(88.3% 0.029 7.2)

  • #CADFD1

    #CADFD1

    oklch(88.4% 0.029 156.6)

  • #C4DEE5

    #C4DEE5

    oklch(88.4% 0.029 215.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD1D5

    #EBD1D5

    oklch(88.3% 0.029 7.2)

  • #D3DDC8

    #D3DDC8

    oklch(88.4% 0.03 127.9)

  • #CADBEC

    #CADBEC

    oklch(88.4% 0.03 248.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD1D5

    #EBD1D5

    oklch(88.3% 0.029 7.2)

  • #DED9C3

    #DED9C3

    oklch(88.3% 0.03 96.4)

  • #C4DFDC

    #C4DFDC

    oklch(88.3% 0.029 188.5)

  • #D3D7ED

    #D3D7ED

    oklch(88.3% 0.03 277.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD1D5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD1D5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.