#EBD0BF

Closest named color: Pale Oak (#DBCFB0). oklch(87.6% 0.038 54.3), rgb(235, 208, 191).

Aa

Black text reads best on this color (14.30:1).

About this color

#EBD0BF is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.038 and its hue 54°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.032 away. Black text reads best on it, at 14.30:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.30:1
White text1.46:1

Values

HEX#EBD0BF
RGBrgb(235, 208, 191)
HSLhsl(23, 52%, 84%)
OKLCHoklch(87.6% 0.038 54.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD0BF 1.46:1 Fails Lc -25.2 Dividers and decoration only
Black text on #EBD0BF 14.30:1 AAA Lc 81.6 Fine for body text
#EBD0BF text on white 1.46:1 Fails Lc 22.2 Dividers and decoration only
#EBD0BF text on black 14.30:1 AAA Lc -81.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E8E1

    oklch(93.7% 0.014 57.6)

  3. Step 200

    200 (this color)

    #EBD0BF

    oklch(87.6% 0.038 54.3)

  4. Step 300

    300

    #DBB9A3

    oklch(81% 0.05 54.8)

  5. Step 400

    400

    #C89472

    oklch(70.8% 0.079 54.2)

  6. Step 500

    500

    #B8784C

    oklch(63% 0.1 54.4)

  7. Step 600

    600

    #A4602E

    oklch(55.7% 0.109 54.4)

  8. Step 700

    700

    #8C4F21

    oklch(49.1% 0.101 54.4)

  9. Step 800

    800

    #72411D

    oklch(42.7% 0.084 54.4)

  10. Step 900

    900

    #5C371E

    oklch(37.6% 0.065 53.5)

  11. Step 950

    950

    #362112

    oklch(27.1% 0.041 55.6)

Export this scale for Tailwind in the Tailwind colors tool

#EBD0BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D2BE0.027
Deuteranopia (no green cones)#DED7BF0.025
Tritanopia (no blue cones)#F4CBCB0.028
Achromatopsia (no color)#D5D5D50.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD0BF

    #EBD0BF

    oklch(87.6% 0.038 54.3)

  • #BFDBEC

    #BFDBEC

    oklch(87.6% 0.038 234.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD0BF

    #EBD0BF

    oklch(87.6% 0.038 54.3)

  • #EECDCA

    #EECDCA

    oklch(87.5% 0.038 24)

  • #E2D5BA

    #E2D5BA

    oklch(87.6% 0.039 85.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD0BF

    #EBD0BF

    oklch(87.6% 0.038 54.3)

  • #BADEE2

    #BADEE2

    oklch(87.6% 0.038 204.7)

  • #CAD6F0

    #CAD6F0

    oklch(87.5% 0.038 265.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD0BF

    #EBD0BF

    oklch(87.6% 0.038 54.3)

  • #BDDFD4

    #BDDFD4

    oklch(87.6% 0.039 173.8)

  • #D7D2ED

    #D7D2ED

    oklch(87.6% 0.037 294.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD0BF

    #EBD0BF

    oklch(87.6% 0.038 54.3)

  • #C8DDC7

    #C8DDC7

    oklch(87.6% 0.037 144)

  • #BFDBEC

    #BFDBEC

    oklch(87.6% 0.038 234.5)

  • #E3CEE4

    #E3CEE4

    oklch(87.5% 0.037 324.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD0BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD0BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.