#EBD0AE

Closest named color: Pale Oak (#DBCFB0). oklch(87.2% 0.054 73.4), rgb(235, 208, 174).

Aa

Black text reads best on this color (14.16:1).

About this color

#EBD0AE is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.054 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 14.16:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.16:1
White text1.48:1

Values

HEX#EBD0AE
RGBrgb(235, 208, 174)
HSLhsl(33, 60%, 80%)
OKLCHoklch(87.2% 0.054 73.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD0AE 1.48:1 Fails Lc -25.8 Dividers and decoration only
Black text on #EBD0AE 14.16:1 AAA Lc 81.0 Fine for body text
#EBD0AE text on white 1.48:1 Fails Lc 22.7 Dividers and decoration only
#EBD0AE text on black 14.16:1 AAA Lc -80.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F2E8DC

    oklch(93.6% 0.019 72.6)

  3. Step 200

    200 (this color)

    #EBD0AE

    oklch(87.2% 0.054 73.4)

  4. Step 300

    300

    #DCBA8F

    oklch(80.8% 0.069 73.1)

  5. Step 400

    400

    #CA954B

    oklch(70.6% 0.111 73.4)

  6. Step 500

    500

    #B97B00

    oklch(63.2% 0.134 73.9)

  7. Step 600

    600

    #9C6700

    oklch(55.7% 0.118 73.9)

  8. Step 700

    700

    #845600

    oklch(49.2% 0.105 73.4)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5B3A00

    oklch(37.8% 0.08 73.5)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#EBD0AE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD0AC0.025
Deuteranopia (no green cones)#E1D7AF0.022
Tritanopia (no blue cones)#F6C9C70.047
Achromatopsia (no color)#D4D4D40.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD0AE

    #EBD0AE

    oklch(87.2% 0.054 73.4)

  • #BCD8F8

    #BCD8F8

    oklch(87.2% 0.054 251.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD0AE

    #EBD0AE

    oklch(87.2% 0.054 73.4)

  • #F5CAB9

    #F5CAB9

    oklch(87.2% 0.054 42.7)

  • #DBD7AE

    #DBD7AE

    oklch(87.2% 0.054 102.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD0AE

    #EBD0AE

    oklch(87.2% 0.054 73.4)

  • #AFDDEF

    #AFDDEF

    oklch(87.1% 0.054 223.8)

  • #CFD1F8

    #CFD1F8

    oklch(87.2% 0.054 282.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD0AE

    #EBD0AE

    oklch(87.2% 0.054 73.4)

  • #ACE1DF

    #ACE1DF

    oklch(87.3% 0.054 193.3)

  • #E2CBEF

    #E2CBEF

    oklch(87.2% 0.055 313.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD0AE

    #EBD0AE

    oklch(87.2% 0.054 73.4)

  • #B5E1CB

    #B5E1CB

    oklch(87.2% 0.055 163.4)

  • #BCD8F8

    #BCD8F8

    oklch(87.2% 0.054 251.9)

  • #F0C7DE

    #F0C7DE

    oklch(87.2% 0.055 343.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD0AE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD0AE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.