#EBD0AD

Closest named color: Pale Oak (#DBCFB0). oklch(87.1% 0.055 74.1), rgb(235, 208, 173).

Aa

Black text reads best on this color (14.15:1).

About this color

#EBD0AD is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.055 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 14.15:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.15:1
White text1.48:1

Values

HEX#EBD0AD
RGBrgb(235, 208, 173)
HSLhsl(34, 61%, 80%)
OKLCHoklch(87.1% 0.055 74.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD0AD 1.48:1 Fails Lc -25.8 Dividers and decoration only
Black text on #EBD0AD 14.15:1 AAA Lc 81.0 Fine for body text
#EBD0AD text on white 1.48:1 Fails Lc 22.8 Dividers and decoration only
#EBD0AD text on black 14.15:1 AAA Lc -80.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F2E8DB

    oklch(93.5% 0.02 74.7)

  3. Step 200

    200 (this color)

    #EBD0AD

    oklch(87.1% 0.055 74.1)

  4. Step 300

    300

    #DDBA8D

    oklch(80.9% 0.072 73.5)

  5. Step 400

    400

    #CB9548

    oklch(70.7% 0.114 73.7)

  6. Step 500

    500

    #B97B00

    oklch(63.2% 0.134 73.9)

  7. Step 600

    600

    #9B6700

    oklch(55.5% 0.117 74.4)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#EBD0AD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD0AB0.023
Deuteranopia (no green cones)#E1D7AE0.022
Tritanopia (no blue cones)#F6C9C60.047
Achromatopsia (no color)#D4D4D40.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD0AD

    #EBD0AD

    oklch(87.1% 0.055 74.1)

  • #BCD7F9

    #BCD7F9

    oklch(87% 0.056 254.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD0AD

    #EBD0AD

    oklch(87.1% 0.055 74.1)

  • #F5CAB8

    #F5CAB8

    oklch(87.2% 0.055 43.9)

  • #DAD7AD

    #DAD7AD

    oklch(87.1% 0.056 104.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD0AD

    #EBD0AD

    oklch(87.1% 0.055 74.1)

  • #AEDDF0

    #AEDDF0

    oklch(87.1% 0.055 224.6)

  • #D0D0F9

    #D0D0F9

    oklch(87.1% 0.056 285.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD0AD

    #EBD0AD

    oklch(87.1% 0.055 74.1)

  • #ABE1DF

    #ABE1DF

    oklch(87.2% 0.055 193.3)

  • #E2CAEF

    #E2CAEF

    oklch(87% 0.056 313.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD0AD

    #EBD0AD

    oklch(87.1% 0.055 74.1)

  • #B4E1CB

    #B4E1CB

    oklch(87.2% 0.056 163.9)

  • #BCD7F9

    #BCD7F9

    oklch(87% 0.056 254.3)

  • #F0C7DE

    #F0C7DE

    oklch(87.2% 0.055 343.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD0AD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD0AD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.