#EBD0A2

Closest named color: Vanilla (#E9D8A6). oklch(86.9% 0.067 80.8), rgb(235, 208, 162).

Aa

Black text reads best on this color (14.07:1).

About this color

#EBD0A2 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.067 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.020 away. Black text reads best on it, at 14.07:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.067)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.07:1
White text1.49:1

Values

HEX#EBD0A2
RGBrgb(235, 208, 162)
HSLhsl(38, 65%, 78%)
OKLCHoklch(86.9% 0.067 80.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD0A2 1.49:1 Fails Lc -26.2 Dividers and decoration only
Black text on #EBD0A2 14.07:1 AAA Lc 80.7 Fine for body text
#EBD0A2 text on white 1.49:1 Fails Lc 23.1 Dividers and decoration only
#EBD0A2 text on black 14.07:1 AAA Lc -80.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F3E9D8

    oklch(93.7% 0.025 81.1)

  3. Step 200

    200 (this color)

    #EBD0A2

    oklch(86.9% 0.067 80.8)

  4. Step 300

    300

    #DEBB7F

    oklch(80.9% 0.087 80.5)

  5. Step 400

    400

    #CC961E

    oklch(70.7% 0.138 81.2)

  6. Step 500

    500

    #B17F00

    oklch(63% 0.13 80.8)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #684900

    oklch(42.8% 0.089 80.7)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#EBD0A2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCCF9F0.023
Deuteranopia (no green cones)#E3D6A30.018
Tritanopia (no blue cones)#F7C8C40.059
Achromatopsia (no color)#D3D3D30.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD0A2

    #EBD0A2

    oklch(86.9% 0.067 80.8)

  • #BCD5FF

    #BCD5FF

    oklch(86.9% 0.064 260.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD0A2

    #EBD0A2

    oklch(86.9% 0.067 80.8)

  • #F9C8AC

    #F9C8AC

    oklch(86.9% 0.068 51.3)

  • #D5D9A6

    #D5D9A6

    oklch(87% 0.067 111.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD0A2

    #EBD0A2

    oklch(86.9% 0.067 80.8)

  • #A7DDF8

    #A7DDF8

    oklch(86.9% 0.067 230.1)

  • #D3CDFE

    #D3CDFE

    oklch(86.9% 0.068 290.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD0A2

    #EBD0A2

    oklch(86.9% 0.067 80.8)

  • #9FE2E6

    #9FE2E6

    oklch(87% 0.067 200.7)

  • #E9C6EF

    #E9C6EF

    oklch(86.9% 0.067 321.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD0A2

    #EBD0A2

    oklch(86.9% 0.067 80.8)

  • #A7E3CE

    #A7E3CE

    oklch(86.9% 0.068 171.1)

  • #BCD5FF

    #BCD5FF

    oklch(86.9% 0.064 260.8)

  • #F8C2D9

    #F8C2D9

    oklch(86.9% 0.068 351.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD0A2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD0A2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.