#EBCFA0

Closest named color: Vanilla (#E9D8A6). oklch(86.7% 0.069 80.4), rgb(235, 207, 160).

Aa

Black text reads best on this color (13.96:1).

About this color

#EBCFA0 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.069 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.022 away. Black text reads best on it, at 13.96:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.069)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text13.96:1
White text1.50:1

Values

HEX#EBCFA0
RGBrgb(235, 207, 160)
HSLhsl(38, 65%, 77%)
OKLCHoklch(86.7% 0.069 80.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBCFA0 1.50:1 Fails Lc -26.7 Dividers and decoration only
Black text on #EBCFA0 13.96:1 AAA Lc 80.2 Fine for body text
#EBCFA0 text on white 1.50:1 Fails Lc 23.5 Dividers and decoration only
#EBCFA0 text on black 13.96:1 AAA Lc -79.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5ED

    oklch(97.2% 0.012 79.8)

  2. Step 100

    100

    #F3E8D7

    oklch(93.5% 0.026 78.9)

  3. Step 200

    200 (this color)

    #EBCFA0

    oklch(86.7% 0.069 80.4)

  4. Step 300

    300

    #DFBB7E

    oklch(81% 0.089 80.2)

  5. Step 400

    400

    #CE9515

    oklch(70.7% 0.142 80.2)

  6. Step 500

    500

    #B27F00

    oklch(63.1% 0.131 80.3)

  7. Step 600

    600

    #966A00

    oklch(55.5% 0.115 79.9)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #684900

    oklch(42.8% 0.089 80.7)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#EBCFA0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBCF9D0.024
Deuteranopia (no green cones)#E2D6A10.021
Tritanopia (no blue cones)#F7C6C20.061
Achromatopsia (no color)#D3D3D30.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBCFA0

    #EBCFA0

    oklch(86.7% 0.069 80.4)

  • #BBD4FF

    #BBD4FF

    oklch(86.6% 0.066 261.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBCFA0

    #EBCFA0

    oklch(86.7% 0.069 80.4)

  • #F9C7AB

    #F9C7AB

    oklch(86.7% 0.069 50.7)

  • #D5D8A4

    #D5D8A4

    oklch(86.7% 0.069 110.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBCFA0

    #EBCFA0

    oklch(86.7% 0.069 80.4)

  • #A5DCF8

    #A5DCF8

    oklch(86.6% 0.069 230.6)

  • #D2CCFE

    #D2CCFE

    oklch(86.6% 0.069 290.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBCFA0

    #EBCFA0

    oklch(86.7% 0.069 80.4)

  • #9DE1E5

    #9DE1E5

    oklch(86.6% 0.068 200.6)

  • #E8C5F0

    #E8C5F0

    oklch(86.7% 0.069 320)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBCFA0

    #EBCFA0

    oklch(86.7% 0.069 80.4)

  • #A6E2CD

    #A6E2CD

    oklch(86.6% 0.068 171)

  • #BBD4FF

    #BBD4FF

    oklch(86.6% 0.066 261.2)

  • #F8C1D9

    #F8C1D9

    oklch(86.7% 0.07 350.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBCFA0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBCFA0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.