#EBCEC6

Closest named color: Light Gray (#D3D3D3). oklch(87.4% 0.035 35.9), rgb(235, 206, 198).

Aa

Black text reads best on this color (14.17:1).

About this color

#EBCEC6 is a light, muted pink. In OKLCH its lightness is 87%, its chroma 0.035 and its hue 36°. Its hue sits on the warm side of the wheel. The nearest named color is Light Gray (#D3D3D3), ΔE 0.035 away. Black text reads best on it, at 14.17:1.

Hue familyPinks
Lightnesslight (87%)
Chromamuted (0.035)
Temperaturewarm
Nearest nameLight Gray (#D3D3D3)
Black text14.17:1
White text1.48:1

Values

HEX#EBCEC6
RGBrgb(235, 206, 198)
HSLhsl(13, 48%, 85%)
OKLCHoklch(87.4% 0.035 35.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBCEC6 1.48:1 Fails Lc -25.8 Dividers and decoration only
Black text on #EBCEC6 14.17:1 AAA Lc 81.0 Fine for body text
#EBCEC6 text on white 1.48:1 Fails Lc 22.7 Dividers and decoration only
#EBCEC6 text on black 14.17:1 AAA Lc -80.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F3

    oklch(97.1% 0.006 31.1)

  2. Step 100

    100

    #F2E7E4

    oklch(93.6% 0.013 35.7)

  3. Step 200

    200 (this color)

    #EBCEC6

    oklch(87.4% 0.035 35.9)

  4. Step 300

    300

    #DBB7AD

    oklch(80.8% 0.044 36)

  5. Step 400

    400

    #C99182

    oklch(70.7% 0.072 35.6)

  6. Step 500

    500

    #B97563

    oklch(63% 0.091 35.6)

  7. Step 600

    600

    #A55D4A

    oklch(55.7% 0.099 35.7)

  8. Step 700

    700

    #8D4C3B

    oklch(49.1% 0.092 35.6)

  9. Step 800

    800

    #723F31

    oklch(42.7% 0.075 36.2)

  10. Step 900

    900

    #5D362B

    oklch(37.8% 0.059 36.5)

  11. Step 950

    950

    #36201A

    oklch(27% 0.036 36)

Export this scale for Tailwind in the Tailwind colors tool

#EBCEC6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4D1C50.033
Deuteranopia (no green cones)#DBD6C60.029
Tritanopia (no blue cones)#F3CACC0.019
Achromatopsia (no color)#D4D4D40.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBCEC6

    #EBCEC6

    oklch(87.4% 0.035 35.9)

  • #BDDCE4

    #BDDCE4

    oklch(87.4% 0.035 215)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBCEC6

    #EBCEC6

    oklch(87.4% 0.035 35.9)

  • #EBCCD2

    #EBCCD2

    oklch(87.3% 0.036 4.7)

  • #E6D1BE

    #E6D1BE

    oklch(87.3% 0.035 64.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBCEC6

    #EBCEC6

    oklch(87.4% 0.035 35.9)

  • #BDDDD9

    #BDDDD9

    oklch(87.3% 0.034 187.4)

  • #C4D8EB

    #C4D8EB

    oklch(87.3% 0.034 246.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBCEC6

    #EBCEC6

    oklch(87.4% 0.035 35.9)

  • #C4DDCC

    #C4DDCC

    oklch(87.4% 0.035 155.9)

  • #CFD4ED

    #CFD4ED

    oklch(87.4% 0.035 276.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBCEC6

    #EBCEC6

    oklch(87.4% 0.035 35.9)

  • #D0DAC2

    #D0DAC2

    oklch(87.4% 0.034 125.6)

  • #BDDCE4

    #BDDCE4

    oklch(87.4% 0.035 215)

  • #DBD0E8

    #DBD0E8

    oklch(87.4% 0.035 306.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBCEC6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBCEC6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.