#EBCEAD

Closest named color: Pale Oak (#DBCFB0). oklch(86.7% 0.055 70.6), rgb(235, 206, 173).

Aa

Black text reads best on this color (13.96:1).

About this color

#EBCEAD is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.055 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 13.96:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.96:1
White text1.50:1

Values

HEX#EBCEAD
RGBrgb(235, 206, 173)
HSLhsl(32, 61%, 80%)
OKLCHoklch(86.7% 0.055 70.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBCEAD 1.50:1 Fails Lc -26.7 Dividers and decoration only
Black text on #EBCEAD 13.96:1 AAA Lc 80.2 Fine for body text
#EBCEAD text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#EBCEAD text on black 13.96:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F3E8DC

    oklch(93.6% 0.02 70)

  3. Step 200

    200 (this color)

    #EBCEAD

    oklch(86.7% 0.055 70.6)

  4. Step 300

    300

    #DEB98F

    oklch(80.8% 0.07 70.1)

  5. Step 400

    400

    #CD944C

    oklch(70.8% 0.112 70.6)

  6. Step 500

    500

    #BC7900

    oklch(63.1% 0.136 71.1)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #382100

    oklch(27.1% 0.058 71.5)

Export this scale for Tailwind in the Tailwind colors tool

#EBCEAD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CFAB0.026
Deuteranopia (no green cones)#DFD5AE0.023
Tritanopia (no blue cones)#F6C7C50.046
Achromatopsia (no color)#D3D3D30.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBCEAD

    #EBCEAD

    oklch(86.7% 0.055 70.6)

  • #B9D7F7

    #B9D7F7

    oklch(86.8% 0.055 250.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBCEAD

    #EBCEAD

    oklch(86.7% 0.055 70.6)

  • #F4C8B8

    #F4C8B8

    oklch(86.7% 0.055 41)

  • #DBD5AC

    #DBD5AC

    oklch(86.7% 0.055 100.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBCEAD

    #EBCEAD

    oklch(86.7% 0.055 70.6)

  • #ACDCED

    #ACDCED

    oklch(86.6% 0.055 221.6)

  • #CCD0F8

    #CCD0F8

    oklch(86.7% 0.055 280.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBCEAD

    #EBCEAD

    oklch(86.7% 0.055 70.6)

  • #AADFDC

    #AADFDC

    oklch(86.6% 0.055 191.9)

  • #DFCAEF

    #DFCAEF

    oklch(86.8% 0.055 310.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBCEAD

    #EBCEAD

    oklch(86.7% 0.055 70.6)

  • #B5DFC8

    #B5DFC8

    oklch(86.7% 0.054 161.1)

  • #B9D7F7

    #B9D7F7

    oklch(86.8% 0.055 250.1)

  • #EDC6DE

    #EDC6DE

    oklch(86.7% 0.054 340.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBCEAD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBCEAD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.