#EBCEAA

Closest named color: Pale Oak (#DBCFB0). oklch(86.7% 0.058 72.9), rgb(235, 206, 170).

Aa

Black text reads best on this color (13.94:1).

About this color

#EBCEAA is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.058 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 13.94:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.058)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.94:1
White text1.50:1

Values

HEX#EBCEAA
RGBrgb(235, 206, 170)
HSLhsl(33, 62%, 79%)
OKLCHoklch(86.7% 0.058 72.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBCEAA 1.50:1 Fails Lc -26.8 Dividers and decoration only
Black text on #EBCEAA 13.94:1 AAA Lc 80.1 Fine for body text
#EBCEAA text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#EBCEAA text on black 13.94:1 AAA Lc -79.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EE

    oklch(97.2% 0.011 76.6)

  2. Step 100

    100

    #F3E8DB

    oklch(93.6% 0.021 72.1)

  3. Step 200

    200 (this color)

    #EBCEAA

    oklch(86.7% 0.058 72.9)

  4. Step 300

    300

    #DEBA8B

    oklch(80.9% 0.074 73.9)

  5. Step 400

    400

    #CD9443

    oklch(70.7% 0.119 73.2)

  6. Step 500

    500

    #BA7A00

    oklch(63.1% 0.135 72.7)

  7. Step 600

    600

    #9D6600

    oklch(55.6% 0.119 72.5)

  8. Step 700

    700

    #845600

    oklch(49.2% 0.105 73.4)

  9. Step 800

    800

    #6D4600

    oklch(42.8% 0.091 73.1)

  10. Step 900

    900

    #5B3A00

    oklch(37.8% 0.08 73.5)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#EBCEAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CEA80.026
Deuteranopia (no green cones)#E0D5AB0.022
Tritanopia (no blue cones)#F6C7C40.048
Achromatopsia (no color)#D2D2D20.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBCEAA

    #EBCEAA

    oklch(86.7% 0.058 72.9)

  • #B9D6F9

    #B9D6F9

    oklch(86.6% 0.058 253.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBCEAA

    #EBCEAA

    oklch(86.7% 0.058 72.9)

  • #F5C8B5

    #F5C8B5

    oklch(86.7% 0.058 44.1)

  • #DAD5AA

    #DAD5AA

    oklch(86.6% 0.057 102)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBCEAA

    #EBCEAA

    oklch(86.7% 0.058 72.9)

  • #AADCEF

    #AADCEF

    oklch(86.6% 0.058 223.2)

  • #CDCFF9

    #CDCFF9

    oklch(86.7% 0.058 283)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBCEAA

    #EBCEAA

    oklch(86.7% 0.058 72.9)

  • #A7E0DD

    #A7E0DD

    oklch(86.7% 0.058 192.1)

  • #E1C9EF

    #E1C9EF

    oklch(86.8% 0.058 313.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBCEAA

    #EBCEAA

    oklch(86.7% 0.058 72.9)

  • #B2E0C8

    #B2E0C8

    oklch(86.8% 0.058 162.2)

  • #B9D6F9

    #B9D6F9

    oklch(86.6% 0.058 253.3)

  • #EFC5DD

    #EFC5DD

    oklch(86.7% 0.057 343.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBCEAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBCEAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.