#EBCEA3

Closest named color: Vanilla (#E9D8A6). oklch(86.5% 0.065 77.5), rgb(235, 206, 163).

Aa

Black text reads best on this color (13.88:1).

About this color

#EBCEA3 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.065 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.025 away. Black text reads best on it, at 13.88:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.065)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text13.88:1
White text1.51:1

Values

HEX#EBCEA3
RGBrgb(235, 206, 163)
HSLhsl(36, 64%, 78%)
OKLCHoklch(86.5% 0.065 77.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBCEA3 1.51:1 Fails Lc -27.0 Dividers and decoration only
Black text on #EBCEA3 13.88:1 AAA Lc 79.9 Fine for body text
#EBCEA3 text on white 1.51:1 Fails Lc 23.9 Dividers and decoration only
#EBCEA3 text on black 13.88:1 AAA Lc -79.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5ED

    oklch(97.2% 0.012 79.8)

  2. Step 100

    100

    #F3E8D8

    oklch(93.5% 0.024 77.5)

  3. Step 200

    200 (this color)

    #EBCEA3

    oklch(86.5% 0.065 77.5)

  4. Step 300

    300

    #DFBA82

    oklch(80.9% 0.084 77.5)

  5. Step 400

    400

    #CE942A

    oklch(70.6% 0.134 77.5)

  6. Step 500

    500

    #B57D00

    oklch(63.1% 0.132 77.3)

  7. Step 600

    600

    #986900

    oklch(55.6% 0.116 77.9)

  8. Step 700

    700

    #815800

    oklch(49.2% 0.103 77.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #583B00

    oklch(37.6% 0.078 77.7)

  11. Step 950

    950

    #352200

    oklch(26.9% 0.056 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#EBCEA3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DACEA00.025
Deuteranopia (no green cones)#E1D5A40.022
Tritanopia (no blue cones)#F7C6C20.056
Achromatopsia (no color)#D2D2D20.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBCEA3

    #EBCEA3

    oklch(86.5% 0.065 77.5)

  • #B8D5FE

    #B8D5FE

    oklch(86.5% 0.065 257)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBCEA3

    #EBCEA3

    oklch(86.5% 0.065 77.5)

  • #F8C7AE

    #F8C7AE

    oklch(86.6% 0.066 48.4)

  • #D7D6A5

    #D7D6A5

    oklch(86.5% 0.065 106.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBCEA3

    #EBCEA3

    oklch(86.5% 0.065 77.5)

  • #A6DCF4

    #A6DCF4

    oklch(86.5% 0.065 227.1)

  • #CFCDFC

    #CFCDFC

    oklch(86.5% 0.065 286.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBCEA3

    #EBCEA3

    oklch(86.5% 0.065 77.5)

  • #A0E1E2

    #A0E1E2

    oklch(86.7% 0.065 197.2)

  • #E5C6EF

    #E5C6EF

    oklch(86.5% 0.065 317.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBCEA3

    #EBCEA3

    oklch(86.5% 0.065 77.5)

  • #AAE1CA

    #AAE1CA

    oklch(86.5% 0.065 167.3)

  • #B8D5FE

    #B8D5FE

    oklch(86.5% 0.065 257)

  • #F4C2DB

    #F4C2DB

    oklch(86.5% 0.065 347)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBCEA3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBCEA3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.