#EBCDB2

Closest named color: Pale Oak (#DBCFB0). oklch(86.7% 0.05 64.1), rgb(235, 205, 178).

Aa

Black text reads best on this color (13.90:1).

About this color

#EBCDB2 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.050 and its hue 64°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 13.90:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.050)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.90:1
White text1.50:1

Values

HEX#EBCDB2
RGBrgb(235, 205, 178)
HSLhsl(28, 59%, 81%)
OKLCHoklch(86.7% 0.05 64.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBCDB2 1.50:1 Fails Lc -27.0 Dividers and decoration only
Black text on #EBCDB2 13.90:1 AAA Lc 80.0 Fine for body text
#EBCDB2 text on white 1.50:1 Fails Lc 23.8 Dividers and decoration only
#EBCDB2 text on black 13.90:1 AAA Lc -79.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F3E8DD

    oklch(93.7% 0.019 67.6)

  3. Step 200

    200 (this color)

    #EBCDB2

    oklch(86.7% 0.05 64.1)

  4. Step 300

    300

    #DEB996

    oklch(80.9% 0.064 65.1)

  5. Step 400

    400

    #CD935A

    oklch(70.8% 0.102 64.4)

  6. Step 500

    500

    #BF7621

    oklch(63.1% 0.13 64.2)

  7. Step 600

    600

    #A56000

    oklch(55.5% 0.126 63.7)

  8. Step 700

    700

    #8B5100

    oklch(49.2% 0.111 64.6)

  9. Step 800

    800

    #734100

    oklch(42.7% 0.097 63.4)

  10. Step 900

    900

    #603600

    oklch(37.7% 0.085 64.2)

  11. Step 950

    950

    #382006

    oklch(27% 0.053 64.2)

Export this scale for Tailwind in the Tailwind colors tool

#EBCDB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CEB00.029
Deuteranopia (no green cones)#DED5B20.027
Tritanopia (no blue cones)#F5C7C50.038
Achromatopsia (no color)#D2D2D20.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBCDB2

    #EBCDB2

    oklch(86.7% 0.05 64.1)

  • #B8D8F2

    #B8D8F2

    oklch(86.7% 0.05 242.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBCDB2

    #EBCDB2

    oklch(86.7% 0.05 64.1)

  • #F2C8BE

    #F2C8BE

    oklch(86.6% 0.05 33.6)

  • #DED3AF

    #DED3AF

    oklch(86.7% 0.049 93)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBCDB2

    #EBCDB2

    oklch(86.7% 0.05 64.1)

  • #AFDCE7

    #AFDCE7

    oklch(86.6% 0.049 214.3)

  • #C9D1F5

    #C9D1F5

    oklch(86.6% 0.051 275.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBCDB2

    #EBCDB2

    oklch(86.7% 0.05 64.1)

  • #B0DED7

    #B0DED7

    oklch(86.6% 0.049 184.9)

  • #DACCEE

    #DACCEE

    oklch(86.7% 0.049 304.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBCDB2

    #EBCDB2

    oklch(86.7% 0.05 64.1)

  • #BBDDC5

    #BBDDC5

    oklch(86.6% 0.049 154.5)

  • #B8D8F2

    #B8D8F2

    oklch(86.7% 0.05 242.8)

  • #E8C8E1

    #E8C8E1

    oklch(86.7% 0.049 333.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBCDB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBCDB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.