#EBCCBF

Closest named color: Pale Oak (#DBCFB0). oklch(86.8% 0.039 44.1), rgb(235, 204, 191).

Aa

Black text reads best on this color (13.92:1).

About this color

#EBCCBF is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.039 and its hue 44°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.034 away. Black text reads best on it, at 13.92:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.92:1
White text1.50:1

Values

HEX#EBCCBF
RGBrgb(235, 204, 191)
HSLhsl(18, 52%, 84%)
OKLCHoklch(86.8% 0.039 44.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBCCBF 1.50:1 Fails Lc -26.9 Dividers and decoration only
Black text on #EBCCBF 13.92:1 AAA Lc 80.0 Fine for body text
#EBCCBF text on white 1.50:1 Fails Lc 23.7 Dividers and decoration only
#EBCCBF text on black 13.92:1 AAA Lc -79.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F2

    oklch(97.1% 0.007 39.5)

  2. Step 100

    100

    #F3E7E2

    oklch(93.6% 0.015 44.2)

  3. Step 200

    200 (this color)

    #EBCCBF

    oklch(86.8% 0.039 44.1)

  4. Step 300

    300

    #DEB7A6

    oklch(80.9% 0.051 44.8)

  5. Step 400

    400

    #CC9177

    oklch(70.8% 0.081 44.7)

  6. Step 500

    500

    #BD7454

    oklch(63.1% 0.103 44.1)

  7. Step 600

    600

    #A95B38

    oklch(55.6% 0.113 44)

  8. Step 700

    700

    #914B2B

    oklch(49.2% 0.105 44.1)

  9. Step 800

    800

    #753E24

    oklch(42.7% 0.086 45)

  10. Step 900

    900

    #5F3522

    oklch(37.7% 0.068 44.6)

  11. Step 950

    950

    #381F15

    oklch(27% 0.043 42.4)

Export this scale for Tailwind in the Tailwind colors tool

#EBCCBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CFBE0.033
Deuteranopia (no green cones)#DBD5BF0.031
Tritanopia (no blue cones)#F4C7C80.024
Achromatopsia (no color)#D2D2D20.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBCCBF

    #EBCCBF

    oklch(86.8% 0.039 44.1)

  • #B9DAE7

    #B9DAE7

    oklch(86.8% 0.039 223.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBCCBF

    #EBCCBF

    oklch(86.8% 0.039 44.1)

  • #ECCACC

    #ECCACC

    oklch(86.8% 0.039 13.9)

  • #E3D0B8

    #E3D0B8

    oklch(86.7% 0.039 73.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBCCBF

    #EBCCBF

    oklch(86.8% 0.039 44.1)

  • #B7DCDB

    #B7DCDB

    oklch(86.8% 0.039 194.4)

  • #C2D6EE

    #C2D6EE

    oklch(86.9% 0.04 253)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBCCBF

    #EBCCBF

    oklch(86.8% 0.039 44.1)

  • #BDDCCD

    #BDDCCD

    oklch(86.8% 0.039 164.7)

  • #D0D1ED

    #D0D1ED

    oklch(86.9% 0.039 283.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBCCBF

    #EBCCBF

    oklch(86.8% 0.039 44.1)

  • #C9DAC0

    #C9DAC0

    oklch(86.8% 0.04 134.6)

  • #B9DAE7

    #B9DAE7

    oklch(86.8% 0.039 223.6)

  • #DDCCE6

    #DDCCE6

    oklch(86.7% 0.04 314.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBCCBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBCCBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.