#EBCCAB

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.056 68.7), rgb(235, 204, 171).

Aa

Black text reads best on this color (13.75:1).

About this color

#EBCCAB is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.056 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 13.75:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.056)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.75:1
White text1.52:1

Values

HEX#EBCCAB
RGBrgb(235, 204, 171)
HSLhsl(31, 62%, 80%)
OKLCHoklch(86.3% 0.056 68.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBCCAB 1.52:1 Fails Lc -27.7 Dividers and decoration only
Black text on #EBCCAB 13.75:1 AAA Lc 79.4 Fine for body text
#EBCCAB text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#EBCCAB text on black 13.75:1 AAA Lc -78.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F3E8DB

    oklch(93.6% 0.021 72.1)

  3. Step 200

    200 (this color)

    #EBCCAB

    oklch(86.3% 0.056 68.7)

  4. Step 300

    300

    #E0B98E

    oklch(81% 0.073 69.3)

  5. Step 400

    400

    #CF924A

    oklch(70.6% 0.115 68.5)

  6. Step 500

    500

    #BE7700

    oklch(63% 0.138 68.8)

  7. Step 600

    600

    #A06400

    oklch(55.6% 0.121 69.2)

  8. Step 700

    700

    #875300

    oklch(49% 0.107 68.7)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#EBCCAB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CDA90.029
Deuteranopia (no green cones)#DED4AC0.026
Tritanopia (no blue cones)#F6C5C30.046
Achromatopsia (no color)#D1D1D10.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBCCAB

    #EBCCAB

    oklch(86.3% 0.056 68.7)

  • #B6D6F6

    #B6D6F6

    oklch(86.3% 0.056 248.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBCCAB

    #EBCCAB

    oklch(86.3% 0.056 68.7)

  • #F4C6B7

    #F4C6B7

    oklch(86.3% 0.057 38.8)

  • #DBD3A9

    #DBD3A9

    oklch(86.3% 0.056 98.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBCCAB

    #EBCCAB

    oklch(86.3% 0.056 68.7)

  • #A9DCEB

    #A9DCEB

    oklch(86.4% 0.056 217.8)

  • #C9CFF7

    #C9CFF7

    oklch(86.3% 0.056 278.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBCCAB

    #EBCCAB

    oklch(86.3% 0.056 68.7)

  • #A8DED9

    #A8DED9

    oklch(86.2% 0.056 189.1)

  • #DDC9EF

    #DDC9EF

    oklch(86.4% 0.056 308.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBCCAB

    #EBCCAB

    oklch(86.3% 0.056 68.7)

  • #B4DEC5

    #B4DEC5

    oklch(86.4% 0.056 158.9)

  • #B6D6F6

    #B6D6F6

    oklch(86.3% 0.056 248.5)

  • #ECC4DE

    #ECC4DE

    oklch(86.2% 0.057 339.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBCCAB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBCCAB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.