#EBCCA4

Closest named color: Pale Oak (#DBCFB0). oklch(86.2% 0.063 73.9), rgb(235, 204, 164).

Aa

Black text reads best on this color (13.70:1).

About this color

#EBCCA4 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.063 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.025 away. Black text reads best on it, at 13.70:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.063)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.70:1
White text1.53:1

Values

HEX#EBCCA4
RGBrgb(235, 204, 164)
HSLhsl(34, 64%, 78%)
OKLCHoklch(86.2% 0.063 73.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBCCA4 1.53:1 Fails Lc -27.9 Dividers and decoration only
Black text on #EBCCA4 13.70:1 AAA Lc 79.1 Fine for body text
#EBCCA4 text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#EBCCA4 text on black 13.70:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EE

    oklch(97.2% 0.011 76.6)

  2. Step 100

    100

    #F4E8D9

    oklch(93.6% 0.024 73.6)

  3. Step 200

    200 (this color)

    #EBCCA4

    oklch(86.2% 0.063 73.9)

  4. Step 300

    300

    #E1B985

    oklch(80.9% 0.082 73.5)

  5. Step 400

    400

    #D09334

    oklch(70.7% 0.13 74.2)

  6. Step 500

    500

    #B97B00

    oklch(63.2% 0.134 73.9)

  7. Step 600

    600

    #9C6700

    oklch(55.7% 0.118 73.9)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#EBCCA4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8CCA10.028
Deuteranopia (no green cones)#DFD4A50.025
Tritanopia (no blue cones)#F7C4C10.053
Achromatopsia (no color)#D1D1D10.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBCCA4

    #EBCCA4

    oklch(86.2% 0.063 73.9)

  • #B5D5FB

    #B5D5FB

    oklch(86.2% 0.063 252.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBCCA4

    #EBCCA4

    oklch(86.2% 0.063 73.9)

  • #F6C5B0

    #F6C5B0

    oklch(86.1% 0.063 44.4)

  • #D8D4A4

    #D8D4A4

    oklch(86.1% 0.063 103.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBCCA4

    #EBCCA4

    oklch(86.2% 0.063 73.9)

  • #A5DBF0

    #A5DBF0

    oklch(86.1% 0.063 223.8)

  • #CCCDFA

    #CCCDFA

    oklch(86.2% 0.062 284)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBCCA4

    #EBCCA4

    oklch(86.2% 0.063 73.9)

  • #A1DFDD

    #A1DFDD

    oklch(86.1% 0.063 193.5)

  • #E1C6EF

    #E1C6EF

    oklch(86.2% 0.063 314.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBCCA4

    #EBCCA4

    oklch(86.2% 0.063 73.9)

  • #ACDFC6

    #ACDFC6

    oklch(86.1% 0.063 163.5)

  • #B5D5FB

    #B5D5FB

    oklch(86.2% 0.063 252.9)

  • #F1C2DC

    #F1C2DC

    oklch(86.3% 0.063 344.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBCCA4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBCCA4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.