#EBCBBA

Closest named color: Pale Oak (#DBCFB0). oklch(86.5% 0.043 49.7), rgb(235, 203, 186).

Aa

Black text reads best on this color (13.78:1).

About this color

#EBCBBA is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.043 and its hue 50°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.031 away. Black text reads best on it, at 13.78:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.78:1
White text1.52:1

Values

HEX#EBCBBA
RGBrgb(235, 203, 186)
HSLhsl(21, 55%, 83%)
OKLCHoklch(86.5% 0.043 49.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBCBBA 1.52:1 Fails Lc -27.5 Dividers and decoration only
Black text on #EBCBBA 13.78:1 AAA Lc 79.5 Fine for body text
#EBCBBA text on white 1.52:1 Fails Lc 24.3 Dividers and decoration only
#EBCBBA text on black 13.78:1 AAA Lc -78.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F3E7E1

    oklch(93.6% 0.015 48.6)

  3. Step 200

    200 (this color)

    #EBCBBA

    oklch(86.5% 0.043 49.7)

  4. Step 300

    300

    #DFB7A1

    oklch(80.9% 0.055 50.4)

  5. Step 400

    400

    #CE906E

    oklch(70.7% 0.089 49.6)

  6. Step 500

    500

    #C07347

    oklch(63.1% 0.114 49.4)

  7. Step 600

    600

    #AB5A28

    oklch(55.5% 0.123 49.3)

  8. Step 700

    700

    #934A1A

    oklch(49.2% 0.115 49.8)

  9. Step 800

    800

    #773D18

    oklch(42.7% 0.095 50)

  10. Step 900

    900

    #60351B

    oklch(37.7% 0.073 50.2)

  11. Step 950

    950

    #391F10

    oklch(27% 0.048 49.7)

Export this scale for Tailwind in the Tailwind colors tool

#EBCBBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CDB90.034
Deuteranopia (no green cones)#DBD4BA0.031
Tritanopia (no blue cones)#F5C6C60.028
Achromatopsia (no color)#D1D1D10.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBCBBA

    #EBCBBA

    oklch(86.5% 0.043 49.7)

  • #B7D9EA

    #B7D9EA

    oklch(86.6% 0.043 229.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBCBBA

    #EBCBBA

    oklch(86.5% 0.043 49.7)

  • #EEC8C7

    #EEC8C7

    oklch(86.5% 0.043 19.8)

  • #E2D0B3

    #E2D0B3

    oklch(86.5% 0.044 79.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBCBBA

    #EBCBBA

    oklch(86.5% 0.043 49.7)

  • #B2DCDD

    #B2DCDD

    oklch(86.5% 0.044 198.2)

  • #C2D4EF

    #C2D4EF

    oklch(86.5% 0.042 258.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBCBBA

    #EBCBBA

    oklch(86.5% 0.043 49.7)

  • #B8DCCE

    #B8DCCE

    oklch(86.5% 0.043 169.8)

  • #D1CEEE

    #D1CEEE

    oklch(86.4% 0.044 289.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBCBBA

    #EBCBBA

    oklch(86.5% 0.043 49.7)

  • #C4DABF

    #C4DABF

    oklch(86.5% 0.044 139.9)

  • #B7D9EA

    #B7D9EA

    oklch(86.6% 0.043 229.5)

  • #DFCAE5

    #DFCAE5

    oklch(86.5% 0.043 318.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBCBBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBCBBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.