#EBCBB8

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.045 52.6), rgb(235, 203, 184).

Aa

Black text reads best on this color (13.76:1).

About this color

#EBCBB8 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.045 and its hue 53°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 13.76:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.045)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.76:1
White text1.52:1

Values

HEX#EBCBB8
RGBrgb(235, 203, 184)
HSLhsl(22, 56%, 82%)
OKLCHoklch(86.4% 0.045 52.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBCBB8 1.52:1 Fails Lc -27.6 Dividers and decoration only
Black text on #EBCBB8 13.76:1 AAA Lc 79.4 Fine for body text
#EBCBB8 text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#EBCBB8 text on black 13.76:1 AAA Lc -78.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F3E7E0

    oklch(93.6% 0.016 52.6)

  3. Step 200

    200 (this color)

    #EBCBB8

    oklch(86.4% 0.045 52.6)

  4. Step 300

    300

    #DFB79F

    oklch(80.9% 0.057 52.6)

  5. Step 400

    400

    #CE906A

    oklch(70.6% 0.092 52.2)

  6. Step 500

    500

    #C07441

    oklch(63.2% 0.116 52.9)

  7. Step 600

    600

    #AC5A1E

    oklch(55.6% 0.128 52)

  8. Step 700

    700

    #934A0F

    oklch(49.1% 0.118 52.7)

  9. Step 800

    800

    #783D11

    oklch(42.8% 0.099 52.3)

  10. Step 900

    900

    #613516

    oklch(37.8% 0.077 53.1)

  11. Step 950

    950

    #391F0E

    oklch(27% 0.049 52.4)

Export this scale for Tailwind in the Tailwind colors tool

#EBCBB8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CDB70.033
Deuteranopia (no green cones)#DBD4B80.031
Tritanopia (no blue cones)#F5C5C60.032
Achromatopsia (no color)#D1D1D10.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBCBB8

    #EBCBB8

    oklch(86.4% 0.045 52.6)

  • #B6D8EB

    #B6D8EB

    oklch(86.4% 0.045 232.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBCBB8

    #EBCBB8

    oklch(86.4% 0.045 52.6)

  • #EFC8C5

    #EFC8C5

    oklch(86.5% 0.045 23.2)

  • #E1D0B2

    #E1D0B2

    oklch(86.4% 0.044 81.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBCBB8

    #EBCBB8

    oklch(86.4% 0.045 52.6)

  • #B1DCDF

    #B1DCDF

    oklch(86.5% 0.045 201.6)

  • #C3D3F0

    #C3D3F0

    oklch(86.4% 0.044 262.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBCBB8

    #EBCBB8

    oklch(86.4% 0.045 52.6)

  • #B6DCCF

    #B6DCCF

    oklch(86.3% 0.044 172.5)

  • #D3CEEE

    #D3CEEE

    oklch(86.5% 0.044 292.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBCBB8

    #EBCBB8

    oklch(86.4% 0.045 52.6)

  • #C2DAC0

    #C2DAC0

    oklch(86.3% 0.044 143.1)

  • #B6D8EB

    #B6D8EB

    oklch(86.4% 0.045 232.5)

  • #E1C9E4

    #E1C9E4

    oklch(86.4% 0.045 322.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBCBB8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBCBB8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.