#EBCBB2

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.049 60.1), rgb(235, 203, 178).

Aa

Black text reads best on this color (13.71:1).

About this color

#EBCBB2 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.049 and its hue 60°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.025 away. Black text reads best on it, at 13.71:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.71:1
White text1.53:1

Values

HEX#EBCBB2
RGBrgb(235, 203, 178)
HSLhsl(26, 59%, 81%)
OKLCHoklch(86.3% 0.049 60.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBCBB2 1.53:1 Fails Lc -27.8 Dividers and decoration only
Black text on #EBCBB2 13.71:1 AAA Lc 79.2 Fine for body text
#EBCBB2 text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#EBCBB2 text on black 13.71:1 AAA Lc -78.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F4E7DE

    oklch(93.6% 0.019 57.2)

  3. Step 200

    200 (this color)

    #EBCBB2

    oklch(86.3% 0.049 60.1)

  4. Step 300

    300

    #E0B898

    oklch(81% 0.063 60.4)

  5. Step 400

    400

    #CF915D

    oklch(70.7% 0.102 60.1)

  6. Step 500

    500

    #C17429

    oklch(63% 0.129 60.2)

  7. Step 600

    600

    #A95D00

    oklch(55.5% 0.13 59.8)

  8. Step 700

    700

    #8F4E00

    oklch(49.2% 0.115 60)

  9. Step 800

    800

    #763F00

    oklch(42.7% 0.101 59.7)

  10. Step 900

    900

    #613505

    oklch(37.7% 0.084 60.6)

  11. Step 950

    950

    #391F07

    oklch(26.9% 0.054 59.8)

Export this scale for Tailwind in the Tailwind colors tool

#EBCBB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CDB00.032
Deuteranopia (no green cones)#DCD4B20.030
Tritanopia (no blue cones)#F6C5C40.037
Achromatopsia (no color)#D1D1D10.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBCBB2

    #EBCBB2

    oklch(86.3% 0.049 60.1)

  • #B5D7F0

    #B5D7F0

    oklch(86.3% 0.05 240.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBCBB2

    #EBCBB2

    oklch(86.3% 0.049 60.1)

  • #F1C7BF

    #F1C7BF

    oklch(86.4% 0.049 30.7)

  • #DED1AE

    #DED1AE

    oklch(86.2% 0.049 90.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBCBB2

    #EBCBB2

    oklch(86.3% 0.049 60.1)

  • #ADDBE4

    #ADDBE4

    oklch(86.2% 0.049 210.9)

  • #C5D1F3

    #C5D1F3

    oklch(86.2% 0.049 270)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBCBB2

    #EBCBB2

    oklch(86.3% 0.049 60.1)

  • #AFDDD3

    #AFDDD3

    oklch(86.2% 0.05 180.3)

  • #D6CBEE

    #D6CBEE

    oklch(86.2% 0.049 299.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBCBB2

    #EBCBB2

    oklch(86.3% 0.049 60.1)

  • #BCDCC1

    #BCDCC1

    oklch(86.4% 0.05 149.7)

  • #B5D7F0

    #B5D7F0

    oklch(86.3% 0.05 240.1)

  • #E5C7E2

    #E5C7E2

    oklch(86.3% 0.049 329.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBCBB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBCBB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.