#EBCBAA

Closest named color: Pale Oak (#DBCFB0). oklch(86.1% 0.057 67.8), rgb(235, 203, 170).

Aa

Black text reads best on this color (13.65:1).

About this color

#EBCBAA is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.057 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 13.65:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.057)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.65:1
White text1.53:1

Values

HEX#EBCBAA
RGBrgb(235, 203, 170)
HSLhsl(30, 62%, 79%)
OKLCHoklch(86.1% 0.057 67.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBCBAA 1.53:1 Fails Lc -28.1 Dividers and decoration only
Black text on #EBCBAA 13.65:1 AAA Lc 78.9 Fine for body text
#EBCBAA text on white 1.53:1 Fails Lc 24.8 Dividers and decoration only
#EBCBAA text on black 13.65:1 AAA Lc -78.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F4E8DB

    oklch(93.7% 0.022 69.8)

  3. Step 200

    200 (this color)

    #EBCBAA

    oklch(86.1% 0.057 67.8)

  4. Step 300

    300

    #E1B88E

    oklch(80.9% 0.073 67.2)

  5. Step 400

    400

    #D19249

    oklch(70.8% 0.117 67.8)

  6. Step 500

    500

    #BF7600

    oklch(63% 0.138 67.7)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5E3800

    oklch(37.8% 0.083 68.3)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#EBCBAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CCA80.031
Deuteranopia (no green cones)#DED3AB0.026
Tritanopia (no blue cones)#F6C4C20.046
Achromatopsia (no color)#D0D0D00.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBCBAA

    #EBCBAA

    oklch(86.1% 0.057 67.8)

  • #B4D5F6

    #B4D5F6

    oklch(86% 0.058 248.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBCBAA

    #EBCBAA

    oklch(86.1% 0.057 67.8)

  • #F4C5B7

    #F4C5B7

    oklch(86.1% 0.057 37.2)

  • #DBD2A8

    #DBD2A8

    oklch(86% 0.056 97.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBCBAA

    #EBCBAA

    oklch(86.1% 0.057 67.8)

  • #A8DBEA

    #A8DBEA

    oklch(86.1% 0.057 217.8)

  • #C8CEF7

    #C8CEF7

    oklch(86% 0.057 278.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBCBAA

    #EBCBAA

    oklch(86.1% 0.057 67.8)

  • #A7DED8

    #A7DED8

    oklch(86.1% 0.057 187.8)

  • #DBC8EF

    #DBC8EF

    oklch(86.1% 0.057 307.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBCBAA

    #EBCBAA

    oklch(86.1% 0.057 67.8)

  • #B3DDC3

    #B3DDC3

    oklch(86% 0.057 157.8)

  • #B4D5F6

    #B4D5F6

    oklch(86% 0.058 248.5)

  • #EBC4DF

    #EBC4DF

    oklch(86.2% 0.057 337.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBCBAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBCBAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.