#EBCABC

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.042 44.3), rgb(235, 202, 188).

Aa

Black text reads best on this color (13.70:1).

About this color

#EBCABC is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.042 and its hue 44°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.034 away. Black text reads best on it, at 13.70:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.70:1
White text1.53:1

Values

HEX#EBCABC
RGBrgb(235, 202, 188)
HSLhsl(18, 54%, 83%)
OKLCHoklch(86.3% 0.042 44.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBCABC 1.53:1 Fails Lc -27.9 Dividers and decoration only
Black text on #EBCABC 13.70:1 AAA Lc 79.1 Fine for body text
#EBCABC text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#EBCABC text on black 13.70:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F4E7E1

    oklch(93.7% 0.016 46.6)

  3. Step 200

    200 (this color)

    #EBCABC

    oklch(86.3% 0.042 44.3)

  4. Step 300

    300

    #E0B6A5

    oklch(80.9% 0.054 43.2)

  5. Step 400

    400

    #CF8F74

    oklch(70.7% 0.087 43.7)

  6. Step 500

    500

    #C1724F

    oklch(63.1% 0.111 44.2)

  7. Step 600

    600

    #AC5933

    oklch(55.6% 0.12 44)

  8. Step 700

    700

    #934925

    oklch(49.1% 0.111 44.8)

  9. Step 800

    800

    #783C20

    oklch(42.7% 0.093 44.3)

  10. Step 900

    900

    #613420

    oklch(37.8% 0.072 44)

  11. Step 950

    950

    #391F13

    oklch(27.1% 0.046 45.1)

Export this scale for Tailwind in the Tailwind colors tool

#EBCABC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CDBB0.036
Deuteranopia (no green cones)#DAD3BC0.032
Tritanopia (no blue cones)#F4C5C60.025
Achromatopsia (no color)#D1D1D10.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBCABC

    #EBCABC

    oklch(86.3% 0.042 44.3)

  • #B5D9E7

    #B5D9E7

    oklch(86.4% 0.043 223.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBCABC

    #EBCABC

    oklch(86.3% 0.042 44.3)

  • #ECC7C9

    #ECC7C9

    oklch(86.2% 0.042 14.3)

  • #E3CFB4

    #E3CFB4

    oklch(86.4% 0.043 75.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBCABC

    #EBCABC

    oklch(86.3% 0.042 44.3)

  • #B3DBDA

    #B3DBDA

    oklch(86.3% 0.042 194.5)

  • #C0D4EE

    #C0D4EE

    oklch(86.3% 0.042 255)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBCABC

    #EBCABC

    oklch(86.3% 0.042 44.3)

  • #BADBCB

    #BADBCB

    oklch(86.3% 0.041 164.6)

  • #CECFED

    #CECFED

    oklch(86.3% 0.041 284)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBCABC

    #EBCABC

    oklch(86.3% 0.042 44.3)

  • #C7D9BD

    #C7D9BD

    oklch(86.4% 0.043 134.3)

  • #B5D9E7

    #B5D9E7

    oklch(86.4% 0.043 223.4)

  • #DCCAE6

    #DCCAE6

    oklch(86.2% 0.043 313.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBCABC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBCABC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.