#EBC99E

Closest named color: Pale Oak (#DBCFB0). oklch(85.5% 0.068 73.2), rgb(235, 201, 158).

Aa

Black text reads best on this color (13.38:1).

About this color

#EBC99E is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.068 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 13.38:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.068)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.38:1
White text1.56:1

Values

HEX#EBC99E
RGBrgb(235, 201, 158)
HSLhsl(34, 66%, 77%)
OKLCHoklch(85.5% 0.068 73.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBC99E 1.56:1 Fails Lc -29.4 Dividers and decoration only
Black text on #EBC99E 13.38:1 AAA Lc 77.8 Fine for body text
#EBC99E text on white 1.56:1 Fails Lc 26.0 Dividers and decoration only
#EBC99E text on black 13.38:1 AAA Lc -77.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4ED

    oklch(97% 0.011 71.9)

  2. Step 100

    100

    #F5E8D8

    oklch(93.7% 0.026 73.2)

  3. Step 200

    200 (this color)

    #EBC99E

    oklch(85.5% 0.068 73.2)

  4. Step 300

    300

    #E3B880

    oklch(80.8% 0.088 73.4)

  5. Step 400

    400

    #D59122

    oklch(70.8% 0.141 73.2)

  6. Step 500

    500

    #BA7A00

    oklch(63.1% 0.135 72.7)

  7. Step 600

    600

    #9C6600

    oklch(55.5% 0.118 73)

  8. Step 700

    700

    #845600

    oklch(49.2% 0.105 73.4)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5B3A00

    oklch(37.8% 0.08 73.5)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#EBC99E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CA9B0.031
Deuteranopia (no green cones)#DED29F0.028
Tritanopia (no blue cones)#F8C0BD0.058
Achromatopsia (no color)#CECECE0.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBC99E

    #EBC99E

    oklch(85.5% 0.068 73.2)

  • #B0D3FC

    #B0D3FC

    oklch(85.5% 0.069 252.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBC99E

    #EBC99E

    oklch(85.5% 0.068 73.2)

  • #F7C1AC

    #F7C1AC

    oklch(85.4% 0.069 42.3)

  • #D7D29E

    #D7D29E

    oklch(85.5% 0.069 103.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBC99E

    #EBC99E

    oklch(85.5% 0.068 73.2)

  • #9EDAF0

    #9EDAF0

    oklch(85.5% 0.068 222.7)

  • #C8CAFB

    #C8CAFB

    oklch(85.4% 0.068 283)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBC99E

    #EBC99E

    oklch(85.5% 0.068 73.2)

  • #9ADEDC

    #9ADEDC

    oklch(85.5% 0.068 193.6)

  • #DFC3F0

    #DFC3F0

    oklch(85.5% 0.068 312.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBC99E

    #EBC99E

    oklch(85.5% 0.068 73.2)

  • #A7DEC3

    #A7DEC3

    oklch(85.5% 0.068 163.3)

  • #B0D3FC

    #B0D3FC

    oklch(85.5% 0.069 252.6)

  • #F0BEDB

    #F0BEDB

    oklch(85.4% 0.068 343)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBC99E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBC99E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.