#EBC8B4

Closest named color: Pale Oak (#DBCFB0). oklch(85.7% 0.048 51.5), rgb(235, 200, 180).

Aa

Black text reads best on this color (13.45:1).

About this color

#EBC8B4 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.048 and its hue 52°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 13.45:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.45:1
White text1.56:1

Values

HEX#EBC8B4
RGBrgb(235, 200, 180)
HSLhsl(22, 58%, 81%)
OKLCHoklch(85.7% 0.048 51.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBC8B4 1.56:1 Fails Lc -29.0 Dividers and decoration only
Black text on #EBC8B4 13.45:1 AAA Lc 78.1 Fine for body text
#EBC8B4 text on white 1.56:1 Fails Lc 25.7 Dividers and decoration only
#EBC8B4 text on black 13.45:1 AAA Lc -77.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F4E7DF

    oklch(93.6% 0.018 54)

  3. Step 200

    200 (this color)

    #EBC8B4

    oklch(85.7% 0.048 51.5)

  4. Step 300

    300

    #E2B69D

    oklch(80.9% 0.062 51.1)

  5. Step 400

    400

    #D28E66

    oklch(70.6% 0.099 51)

  6. Step 500

    500

    #C5713A

    oklch(63.2% 0.127 51.6)

  7. Step 600

    600

    #B05710

    oklch(55.6% 0.138 51.6)

  8. Step 700

    700

    #974700

    oklch(49.2% 0.127 51.6)

  9. Step 800

    800

    #7B3A07

    oklch(42.6% 0.107 51.1)

  10. Step 900

    900

    #633312

    oklch(37.7% 0.082 51.7)

  11. Step 950

    950

    #3A1E0C

    oklch(26.9% 0.052 51.5)

Export this scale for Tailwind in the Tailwind colors tool

#EBC8B4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CBB30.038
Deuteranopia (no green cones)#DAD2B40.034
Tritanopia (no blue cones)#F5C2C20.032
Achromatopsia (no color)#CFCFCF0.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBC8B4

    #EBC8B4

    oklch(85.7% 0.048 51.5)

  • #B1D7EB

    #B1D7EB

    oklch(85.8% 0.049 231)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBC8B4

    #EBC8B4

    oklch(85.7% 0.048 51.5)

  • #EEC4C2

    #EEC4C2

    oklch(85.6% 0.048 21.3)

  • #E0CEAD

    #E0CEAD

    oklch(85.8% 0.048 82.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBC8B4

    #EBC8B4

    oklch(85.7% 0.048 51.5)

  • #ACDADD

    #ACDADD

    oklch(85.7% 0.048 201.2)

  • #BFD1F1

    #BFD1F1

    oklch(85.7% 0.049 262)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBC8B4

    #EBC8B4

    oklch(85.7% 0.048 51.5)

  • #B1DBCC

    #B1DBCC

    oklch(85.7% 0.049 171.4)

  • #D0CBEE

    #D0CBEE

    oklch(85.7% 0.048 291.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBC8B4

    #EBC8B4

    oklch(85.7% 0.048 51.5)

  • #BFD9BB

    #BFD9BB

    oklch(85.8% 0.049 141.4)

  • #B1D7EB

    #B1D7EB

    oklch(85.8% 0.049 231)

  • #DFC6E4

    #DFC6E4

    oklch(85.7% 0.049 320.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBC8B4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBC8B4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.