#EBC8A1

Closest named color: Pale Oak (#DBCFB0). oklch(85.3% 0.065 69.8), rgb(235, 200, 161).

Aa

Black text reads best on this color (13.30:1).

About this color

#EBC8A1 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.065 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.028 away. Black text reads best on it, at 13.30:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.065)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.30:1
White text1.57:1

Values

HEX#EBC8A1
RGBrgb(235, 200, 161)
HSLhsl(32, 65%, 78%)
OKLCHoklch(85.3% 0.065 69.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBC8A1 1.57:1 Fails Lc -29.7 Dividers and decoration only
Black text on #EBC8A1 13.30:1 AAA Lc 77.5 Fine for body text
#EBC8A1 text on white 1.57:1 Fails Lc 26.3 Dividers and decoration only
#EBC8A1 text on black 13.30:1 AAA Lc -76.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EE

    oklch(97.1% 0.011 63.4)

  2. Step 100

    100

    #F5E7D9

    oklch(93.5% 0.024 67.5)

  3. Step 200

    200 (this color)

    #EBC8A1

    oklch(85.3% 0.065 69.8)

  4. Step 300

    300

    #E4B885

    oklch(81% 0.084 70.3)

  5. Step 400

    400

    #D59033

    oklch(70.7% 0.134 69.9)

  6. Step 500

    500

    #BD7800

    oklch(63.1% 0.137 69.9)

  7. Step 600

    600

    #9F6400

    oklch(55.5% 0.12 69.8)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #382000

    oklch(26.9% 0.058 69.5)

Export this scale for Tailwind in the Tailwind colors tool

#EBC8A1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4C99E0.034
Deuteranopia (no green cones)#DDD1A20.029
Tritanopia (no blue cones)#F8C0BD0.053
Achromatopsia (no color)#CECECE0.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBC8A1

    #EBC8A1

    oklch(85.3% 0.065 69.8)

  • #AFD3F8

    #AFD3F8

    oklch(85.3% 0.064 249.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBC8A1

    #EBC8A1

    oklch(85.3% 0.065 69.8)

  • #F5C1AF

    #F5C1AF

    oklch(85.3% 0.065 40)

  • #D8D09F

    #D8D09F

    oklch(85.2% 0.065 99.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBC8A1

    #EBC8A1

    oklch(85.3% 0.065 69.8)

  • #9FD9EC

    #9FD9EC

    oklch(85.2% 0.065 220.1)

  • #C6CBFA

    #C6CBFA

    oklch(85.4% 0.066 280.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBC8A1

    #EBC8A1

    oklch(85.3% 0.065 69.8)

  • #9DDDD8

    #9DDDD8

    oklch(85.3% 0.065 189.9)

  • #DCC4EF

    #DCC4EF

    oklch(85.4% 0.064 310.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBC8A1

    #EBC8A1

    oklch(85.3% 0.065 69.8)

  • #AADCC0

    #AADCC0

    oklch(85.2% 0.065 160.1)

  • #AFD3F8

    #AFD3F8

    oklch(85.3% 0.064 249.3)

  • #EDBFDC

    #EDBFDC

    oklch(85.4% 0.065 340.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBC8A1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBC8A1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.