#EBC6AF

Closest named color: Pale Oak (#DBCFB0). oklch(85.2% 0.053 53.7), rgb(235, 198, 175).

Aa

Black text reads best on this color (13.22:1).

About this color

#EBC6AF is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.053 and its hue 54°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.031 away. Black text reads best on it, at 13.22:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.22:1
White text1.58:1

Values

HEX#EBC6AF
RGBrgb(235, 198, 175)
HSLhsl(23, 60%, 80%)
OKLCHoklch(85.2% 0.053 53.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBC6AF 1.58:1 Fails Lc -30.1 Non-text elements, placeholder text
Black text on #EBC6AF 13.22:1 AAA Lc 77.2 Fine for body text
#EBC6AF text on white 1.58:1 Fails Lc 26.6 Dividers and decoration only
#EBC6AF text on black 13.22:1 AAA Lc -76.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F5E7DE

    oklch(93.7% 0.02 55.1)

  3. Step 200

    200 (this color)

    #EBC6AF

    oklch(85.2% 0.053 53.7)

  4. Step 300

    300

    #E4B598

    oklch(80.8% 0.068 53.2)

  5. Step 400

    400

    #D58D5E

    oklch(70.6% 0.108 53.3)

  6. Step 500

    500

    #C86F2B

    oklch(63.1% 0.137 53.8)

  7. Step 600

    600

    #B05700

    oklch(55.5% 0.14 53.4)

  8. Step 700

    700

    #954900

    oklch(49.2% 0.124 53.7)

  9. Step 800

    800

    #7B3B00

    oklch(42.8% 0.108 53.6)

  10. Step 900

    900

    #653206

    oklch(37.7% 0.09 54.3)

  11. Step 950

    950

    #3B1E08

    oklch(27% 0.056 54.6)

Export this scale for Tailwind in the Tailwind colors tool

#EBC6AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0C9AE0.039
Deuteranopia (no green cones)#D9D0AF0.035
Tritanopia (no blue cones)#F6BFC00.038
Achromatopsia (no color)#CDCDCD0.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBC6AF

    #EBC6AF

    oklch(85.2% 0.053 53.7)

  • #AED5EC

    #AED5EC

    oklch(85.3% 0.052 234.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBC6AF

    #EBC6AF

    oklch(85.2% 0.053 53.7)

  • #EFC2BE

    #EFC2BE

    oklch(85.2% 0.052 24.1)

  • #DFCCA8

    #DFCCA8

    oklch(85.2% 0.052 83.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBC6AF

    #EBC6AF

    oklch(85.2% 0.053 53.7)

  • #A7D9DE

    #A7D9DE

    oklch(85.2% 0.052 203.9)

  • #BDCFF2

    #BDCFF2

    oklch(85.2% 0.053 263.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBC6AF

    #EBC6AF

    oklch(85.2% 0.053 53.7)

  • #ACDACC

    #ACDACC

    oklch(85.2% 0.052 174.5)

  • #D0C9EE

    #D0C9EE

    oklch(85.3% 0.051 294)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBC6AF

    #EBC6AF

    oklch(85.2% 0.053 53.7)

  • #BBD8B9

    #BBD8B9

    oklch(85.2% 0.052 143.4)

  • #AED5EC

    #AED5EC

    oklch(85.3% 0.052 234.1)

  • #E0C4E3

    #E0C4E3

    oklch(85.3% 0.052 323)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBC6AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBC6AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.