#EBC5B2

Closest named color: Pale Oak (#DBCFB0). oklch(85.1% 0.051 48.1), rgb(235, 197, 178).

Aa

Black text reads best on this color (13.16:1).

About this color

#EBC5B2 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.051 and its hue 48°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.034 away. Black text reads best on it, at 13.16:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.16:1
White text1.59:1

Values

HEX#EBC5B2
RGBrgb(235, 197, 178)
HSLhsl(20, 59%, 81%)
OKLCHoklch(85.1% 0.051 48.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBC5B2 1.59:1 Fails Lc -30.4 Non-text elements, placeholder text
Black text on #EBC5B2 13.16:1 AAA Lc 76.9 Fine for body text
#EBC5B2 text on white 1.59:1 Fails Lc 26.9 Dividers and decoration only
#EBC5B2 text on black 13.16:1 AAA Lc -76.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F5E6DF

    oklch(93.5% 0.019 46.8)

  3. Step 200

    200 (this color)

    #EBC5B2

    oklch(85.1% 0.051 48.1)

  4. Step 300

    300

    #E5B59C

    oklch(81% 0.066 48.9)

  5. Step 400

    400

    #D68C66

    oklch(70.7% 0.105 47.7)

  6. Step 500

    500

    #C96D3A

    oklch(63.1% 0.133 47.7)

  7. Step 600

    600

    #B45310

    oklch(55.6% 0.144 48.1)

  8. Step 700

    700

    #9A4300

    oklch(49% 0.133 48.1)

  9. Step 800

    800

    #7E3807

    oklch(42.8% 0.111 48.3)

  10. Step 900

    900

    #653112

    oklch(37.6% 0.086 48.3)

  11. Step 950

    950

    #3C1D0C

    oklch(27% 0.056 47.7)

Export this scale for Tailwind in the Tailwind colors tool

#EBC5B2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFC8B10.041
Deuteranopia (no green cones)#D8D0B20.038
Tritanopia (no blue cones)#F6BFC00.033
Achromatopsia (no color)#CDCDCD0.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBC5B2

    #EBC5B2

    oklch(85.1% 0.051 48.1)

  • #ACD5E9

    #ACD5E9

    oklch(85% 0.051 229.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBC5B2

    #EBC5B2

    oklch(85.1% 0.051 48.1)

  • #EEC2C2

    #EEC2C2

    oklch(85.2% 0.05 18.2)

  • #E1CBAA

    #E1CBAA

    oklch(85.2% 0.05 77.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBC5B2

    #EBC5B2

    oklch(85.1% 0.051 48.1)

  • #A8D9DA

    #A8D9DA

    oklch(85.1% 0.051 197.8)

  • #BAD0F0

    #BAD0F0

    oklch(85.2% 0.051 257.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBC5B2

    #EBC5B2

    oklch(85.1% 0.051 48.1)

  • #AFD9C8

    #AFD9C8

    oklch(85.1% 0.05 168.6)

  • #CCCAEE

    #CCCAEE

    oklch(85.2% 0.05 287.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBC5B2

    #EBC5B2

    oklch(85.1% 0.051 48.1)

  • #BED7B7

    #BED7B7

    oklch(85.2% 0.051 138.9)

  • #ACD5E9

    #ACD5E9

    oklch(85% 0.051 229.1)

  • #DDC4E4

    #DDC4E4

    oklch(85.1% 0.051 318.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBC5B2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBC5B2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.