#EBC5AF

Closest named color: Pale Oak (#DBCFB0). oklch(85.1% 0.053 51.8), rgb(235, 197, 175).

Aa

Black text reads best on this color (13.13:1).

About this color

#EBC5AF is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.053 and its hue 52°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 13.13:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.13:1
White text1.59:1

Values

HEX#EBC5AF
RGBrgb(235, 197, 175)
HSLhsl(22, 60%, 80%)
OKLCHoklch(85.1% 0.053 51.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBC5AF 1.59:1 Fails Lc -30.5 Non-text elements, placeholder text
Black text on #EBC5AF 13.13:1 AAA Lc 76.8 Fine for body text
#EBC5AF text on white 1.59:1 Fails Lc 27.0 Dividers and decoration only
#EBC5AF text on black 13.13:1 AAA Lc -76.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F5E7DE

    oklch(93.7% 0.02 55.1)

  3. Step 200

    200 (this color)

    #EBC5AF

    oklch(85.1% 0.053 51.8)

  4. Step 300

    300

    #E5B599

    oklch(80.9% 0.068 51.7)

  5. Step 400

    400

    #D68C5F

    oklch(70.6% 0.109 51.5)

  6. Step 500

    500

    #C96E2E

    oklch(63.1% 0.138 52.1)

  7. Step 600

    600

    #B25500

    oklch(55.5% 0.143 51.6)

  8. Step 700

    700

    #974700

    oklch(49.2% 0.127 51.6)

  9. Step 800

    800

    #7C3900

    oklch(42.6% 0.11 51.5)

  10. Step 900

    900

    #663109

    oklch(37.7% 0.09 51.6)

  11. Step 950

    950

    #3C1D08

    oklch(27% 0.058 51.7)

Export this scale for Tailwind in the Tailwind colors tool

#EBC5AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFC8AE0.041
Deuteranopia (no green cones)#D8D0AF0.038
Tritanopia (no blue cones)#F6BEBF0.037
Achromatopsia (no color)#CCCCCC0.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBC5AF

    #EBC5AF

    oklch(85.1% 0.053 51.8)

  • #ACD5EB

    #ACD5EB

    oklch(85.1% 0.053 231.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBC5AF

    #EBC5AF

    oklch(85.1% 0.053 51.8)

  • #EFC1BF

    #EFC1BF

    oklch(85.1% 0.053 21.2)

  • #DFCBA7

    #DFCBA7

    oklch(85% 0.053 82.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBC5AF

    #EBC5AF

    oklch(85.1% 0.053 51.8)

  • #A6D9DD

    #A6D9DD

    oklch(85.1% 0.053 202.2)

  • #BBCFF1

    #BBCFF1

    oklch(85.1% 0.052 261.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBC5AF

    #EBC5AF

    oklch(85.1% 0.053 51.8)

  • #ACDACA

    #ACDACA

    oklch(85.1% 0.053 171.8)

  • #CEC8EE

    #CEC8EE

    oklch(85% 0.053 292.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBC5AF

    #EBC5AF

    oklch(85.1% 0.053 51.8)

  • #BBD7B7

    #BBD7B7

    oklch(85% 0.053 141.7)

  • #ACD5EB

    #ACD5EB

    oklch(85.1% 0.053 231.6)

  • #DFC3E3

    #DFC3E3

    oklch(85.1% 0.053 322)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBC5AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBC5AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.