#EAFDF8

Closest named color: Azure (#F0FFFF). oklch(97.9% 0.021 178.4), rgb(234, 253, 248).

Aa

Black text reads best on this color (19.90:1).

About this color

#EAFDF8 is a very light close to neutral grey. In OKLCH its lightness is 98%, its chroma 0.021. It has too little chroma to lean warm or cool. The nearest named color is Azure (#F0FFFF), ΔE 0.013 away. Black text reads best on it, at 19.90:1.

Hue familyNeutrals
Lightnessvery light (98%)
Chromaclose to neutral grey (0.021)
Temperatureneutral
Nearest nameAzure (#F0FFFF)
Black text19.90:1
White text1.05:1

Values

HEX#EAFDF8
RGBrgb(234, 253, 248)
HSLhsl(164, 83%, 95%)
OKLCHoklch(97.9% 0.021 178.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAFDF8 1.05:1 Fails Lc 0.0 Not readable
Black text on #EAFDF8 19.90:1 AAA Lc 102.3 Preferred for body text
#EAFDF8 text on white 1.05:1 Fails Lc 0.0 Not readable
#EAFDF8 text on black 19.90:1 AAA Lc -103.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EAFDF8

    oklch(97.9% 0.021 178.4)

  2. Step 100

    100

    #E5ECEA

    oklch(93.7% 0.008 177.3)

  3. Step 200

    200

    #CFDCD9

    oklch(88.4% 0.015 180.7)

  4. Step 300

    300

    #AFC7C1

    oklch(81% 0.027 178.9)

  5. Step 400

    400

    #84AAA1

    oklch(70.7% 0.043 178.9)

  6. Step 500

    500

    #64958A

    oklch(63.2% 0.055 178.8)

  7. Step 600

    600

    #4A7F73

    oklch(55.6% 0.06 177.8)

  8. Step 700

    700

    #3B6B61

    oklch(49% 0.055 178.9)

  9. Step 800

    800

    #31574F

    oklch(42.6% 0.046 179)

  10. Step 900

    900

    #2C4842

    oklch(37.7% 0.036 179.2)

  11. Step 950

    950

    #1A2A26

    oklch(26.9% 0.023 177.2)

Export this scale for Tailwind in the Tailwind colors tool

#EAFDF8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBFAF80.022
Deuteranopia (no green cones)#F7F8F80.020
Tritanopia (no blue cones)#E6FEFB0.006
Achromatopsia (no color)#F9F9F90.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAFDF8

    #EAFDF8

    oklch(97.9% 0.021 178.4)

  • #FFF5F8

    #FFF5F8

    oklch(97.9% 0.011 357)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAFDF8

    #EAFDF8

    oklch(97.9% 0.021 178.4)

  • #EFFCF0

    #EFFCF0

    oklch(97.8% 0.021 147.6)

  • #EAFCFF

    #EAFCFF

    oklch(97.9% 0.019 208.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAFDF8

    #EAFDF8

    oklch(97.9% 0.021 178.4)

  • #FFF4FE

    #FFF4FE

    oklch(97.9% 0.018 328.5)

  • #FFF6F4

    #FFF6F4

    oklch(98% 0.01 32.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAFDF8

    #EAFDF8

    oklch(97.9% 0.021 178.4)

  • #F9F6FF

    #F9F6FF

    oklch(97.8% 0.012 301.3)

  • #FFF6F0

    #FFF6F0

    oklch(97.8% 0.013 56.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAFDF8

    #EAFDF8

    oklch(97.9% 0.021 178.4)

  • #F5F8FF

    #F5F8FF

    oklch(97.9% 0.01 267.4)

  • #FFF5F8

    #FFF5F8

    oklch(97.9% 0.011 357)

  • #FEF8E9

    #FEF8E9

    oklch(98% 0.021 88.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAFDF8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAFDF8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.