#EAFAF1

Closest named color: Honeydew (#F0FFF0). oklch(97.1% 0.021 161.5), rgb(234, 250, 241).

Aa

Black text reads best on this color (19.44:1).

About this color

#EAFAF1 is a very light close to neutral grey. In OKLCH its lightness is 97%, its chroma 0.021. It has too little chroma to lean warm or cool. The nearest named color is Honeydew (#F0FFF0), ΔE 0.016 away. Black text reads best on it, at 19.44:1.

Hue familyNeutrals
Lightnessvery light (97%)
Chromaclose to neutral grey (0.021)
Temperatureneutral
Nearest nameHoneydew (#F0FFF0)
Black text19.44:1
White text1.08:1

Values

HEX#EAFAF1
RGBrgb(234, 250, 241)
HSLhsl(146, 62%, 95%)
OKLCHoklch(97.1% 0.021 161.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAFAF1 1.08:1 Fails Lc 0.0 Not readable
Black text on #EAFAF1 19.44:1 AAA Lc 100.7 Preferred for body text
#EAFAF1 text on white 1.08:1 Fails Lc 0.0 Not readable
#EAFAF1 text on black 19.44:1 AAA Lc -102.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EAFAF1

    oklch(97.1% 0.021 161.5)

  2. Step 100

    100

    #E6EBE8

    oklch(93.5% 0.007 160.1)

  3. Step 200

    200

    #D1DCD6

    oklch(88.4% 0.014 162.4)

  4. Step 300

    300

    #B2C6BB

    oklch(80.8% 0.027 161.8)

  5. Step 400

    400

    #8AA998

    oklch(70.6% 0.042 161.1)

  6. Step 500

    500

    #6C947F

    oklch(63.1% 0.054 161.4)

  7. Step 600

    600

    #537E68

    oklch(55.5% 0.059 161.4)

  8. Step 700

    700

    #446B57

    oklch(49.2% 0.055 161.1)

  9. Step 800

    800

    #385747

    oklch(42.7% 0.046 161.2)

  10. Step 900

    900

    #31483C

    oklch(37.9% 0.035 161.4)

  11. Step 950

    950

    #1D2A23

    oklch(27% 0.022 160.9)

Export this scale for Tailwind in the Tailwind colors tool

#EAFAF1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F9F7F10.020
Deuteranopia (no green cones)#F6F5F10.019
Tritanopia (no blue cones)#E7FAF70.009
Achromatopsia (no color)#F6F6F60.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAFAF1

    #EAFAF1

    oklch(97.1% 0.021 161.5)

  • #FFF1F9

    #FFF1F9

    oklch(97.1% 0.018 342)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAFAF1

    #EAFAF1

    oklch(97.1% 0.021 161.5)

  • #F0F9EA

    #F0F9EA

    oklch(97.1% 0.022 132.5)

  • #E7FAF9

    #E7FAF9

    oklch(97.1% 0.02 193)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAFAF1

    #EAFAF1

    oklch(97.1% 0.021 161.5)

  • #FAF2FF

    #FAF2FF

    oklch(97.1% 0.019 312.8)

  • #FFF2F3

    #FFF2F3

    oklch(97.2% 0.014 12)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAFAF1

    #EAFAF1

    oklch(97.1% 0.021 161.5)

  • #F3F4FF

    #F3F4FF

    oklch(97% 0.015 282)

  • #FFF2EE

    #FFF2EE

    oklch(97% 0.015 37.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAFAF1

    #EAFAF1

    oklch(97.1% 0.021 161.5)

  • #EFF6FF

    #EFF6FF

    oklch(97% 0.014 254.6)

  • #FFF1F9

    #FFF1F9

    oklch(97.1% 0.018 342)

  • #FEF3E7

    #FEF3E7

    oklch(97% 0.02 70)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAFAF1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAFAF1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.