#EAF6D6

Closest named color: Beige (#F5F5DC). oklch(95.6% 0.044 124), rgb(234, 246, 214).

Aa

Black text reads best on this color (18.65:1).

About this color

#EAF6D6 is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.044 and its hue 124°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.018 away. Black text reads best on it, at 18.65:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.044)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.65:1
White text1.12:1

Values

HEX#EAF6D6
RGBrgb(234, 246, 214)
HSLhsl(83, 64%, 90%)
OKLCHoklch(95.6% 0.044 124)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAF6D6 1.12:1 Fails Lc 0.0 Not readable
Black text on #EAF6D6 18.65:1 AAA Lc 97.9 Preferred for body text
#EAF6D6 text on white 1.12:1 Fails Lc 0.0 Not readable
#EAF6D6 text on black 18.65:1 AAA Lc -98.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EAF6D6

    oklch(95.6% 0.044 124)

  2. Step 100

    100

    #E7ECE0

    oklch(93.6% 0.017 125.3)

  3. Step 200

    200

    #D5DDC7

    oklch(88.5% 0.031 123.3)

  4. Step 300

    300

    #B9C7A0

    oklch(80.9% 0.055 123.7)

  5. Step 400

    400

    #95AA6B

    oklch(70.6% 0.089 123.7)

  6. Step 500

    500

    #7B9541

    oklch(63.1% 0.115 124)

  7. Step 600

    600

    #647F1C

    oklch(55.6% 0.126 124.1)

  8. Step 700

    700

    #536B0C

    oklch(49.1% 0.117 124)

  9. Step 800

    800

    #445710

    oklch(42.6% 0.096 123.9)

  10. Step 900

    900

    #394816

    oklch(37.7% 0.076 124.2)

  11. Step 950

    950

    #222A0E

    oklch(27% 0.047 122.9)

Export this scale for Tailwind in the Tailwind colors tool

#EAF6D6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF2D40.022
Deuteranopia (no green cones)#F8F1D70.022
Tritanopia (no blue cones)#ECF3ED0.035
Achromatopsia (no color)#F1F1F10.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAF6D6

    #EAF6D6

    oklch(95.6% 0.044 124)

  • #F4EDFF

    #F4EDFF

    oklch(95.7% 0.025 303.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAF6D6

    #EAF6D6

    oklch(95.6% 0.044 124)

  • #FAF1D0

    #FAF1D0

    oklch(95.7% 0.044 94.5)

  • #DBFAE3

    #DBFAE3

    oklch(95.7% 0.044 153.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAF6D6

    #EAF6D6

    oklch(95.6% 0.044 124)

  • #ECF0FF

    #ECF0FF

    oklch(95.7% 0.021 274)

  • #FFE9FA

    #FFE9FA

    oklch(95.7% 0.033 333.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAF6D6

    #EAF6D6

    oklch(95.6% 0.044 124)

  • #E4F3FF

    #E4F3FF

    oklch(95.7% 0.023 241.9)

  • #FFEAEE

    #FFEAEE

    oklch(95.5% 0.023 4.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAF6D6

    #EAF6D6

    oklch(95.6% 0.044 124)

  • #D7F7FF

    #D7F7FF

    oklch(95.6% 0.035 214.5)

  • #F4EDFF

    #F4EDFF

    oklch(95.7% 0.025 303.5)

  • #FFEBE7

    #FFEBE7

    oklch(95.5% 0.023 31.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAF6D6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAF6D6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.