#DBFAE3

Closest named color: Ice (#D6FFFA). oklch(95.7% 0.044 153.4), rgb(219, 250, 227).

Aa

Black text reads best on this color (18.79:1).

About this color

#DBFAE3 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.044 and its hue 153°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.029 away. Black text reads best on it, at 18.79:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.044)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.79:1
White text1.11:1

Values

HEX#DBFAE3
RGBrgb(219, 250, 227)
HSLhsl(135, 76%, 92%)
OKLCHoklch(95.7% 0.044 153.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBFAE3 1.11:1 Fails Lc 0.0 Not readable
Black text on #DBFAE3 18.79:1 AAA Lc 98.4 Preferred for body text
#DBFAE3 text on white 1.11:1 Fails Lc 0.0 Not readable
#DBFAE3 text on black 18.79:1 AAA Lc -99.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DBFAE3

    oklch(95.7% 0.044 153.4)

  2. Step 100

    100

    #E2EDE5

    oklch(93.6% 0.016 154.5)

  3. Step 200

    200

    #CAE0CF

    oklch(88.6% 0.033 152.4)

  4. Step 300

    300

    #A5CCB0

    oklch(80.9% 0.057 153.8)

  5. Step 400

    400

    #72B186

    oklch(70.6% 0.091 153.7)

  6. Step 500

    500

    #499E67

    oklch(63.2% 0.117 153.1)

  7. Step 600

    600

    #24884E

    oklch(55.6% 0.127 153.1)

  8. Step 700

    700

    #13733F

    oklch(49% 0.118 153.3)

  9. Step 800

    800

    #155E34

    oklch(42.7% 0.098 153.2)

  10. Step 900

    900

    #1B4D2E

    oklch(37.7% 0.076 153.4)

  11. Step 950

    950

    #112D1B

    oklch(26.9% 0.048 153.5)

Export this scale for Tailwind in the Tailwind colors tool

#DBFAE3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF5E20.040
Deuteranopia (no green cones)#F4F1E40.038
Tritanopia (no blue cones)#D7F9F30.023
Achromatopsia (no color)#F2F2F20.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBFAE3

    #DBFAE3

    oklch(95.7% 0.044 153.4)

  • #FFE9FA

    #FFE9FA

    oklch(95.7% 0.033 333.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBFAE3

    #DBFAE3

    oklch(95.7% 0.044 153.4)

  • #EBF6D6

    #EBF6D6

    oklch(95.7% 0.044 122.7)

  • #D1FBF4

    #D1FBF4

    oklch(95.7% 0.044 184.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBFAE3

    #DBFAE3

    oklch(95.7% 0.044 153.4)

  • #F4EDFF

    #F4EDFF

    oklch(95.7% 0.025 303.5)

  • #FFEBEF

    #FFEBEF

    oklch(95.7% 0.022 3.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBFAE3

    #DBFAE3

    oklch(95.7% 0.044 153.4)

  • #ECF0FF

    #ECF0FF

    oklch(95.7% 0.021 274)

  • #FFECE7

    #FFECE7

    oklch(95.7% 0.022 35.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBFAE3

    #DBFAE3

    oklch(95.7% 0.044 153.4)

  • #E4F3FF

    #E4F3FF

    oklch(95.7% 0.023 241.9)

  • #FFE9FA

    #FFE9FA

    oklch(95.7% 0.033 333.5)

  • #FFEDDE

    #FFEDDE

    oklch(95.6% 0.028 62.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBFAE3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBFAE3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.