#EAD4C2

Closest named color: Pale Oak (#DBCFB0). oklch(88.3% 0.035 61.7), rgb(234, 212, 194).

Aa

Black text reads best on this color (14.69:1).

About this color

#EAD4C2 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.035 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.034 away. Black text reads best on it, at 14.69:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.035)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.69:1
White text1.42:1

Values

HEX#EAD4C2
RGBrgb(234, 212, 194)
HSLhsl(27, 49%, 84%)
OKLCHoklch(88.3% 0.035 61.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAD4C2 1.42:1 Fails Lc -23.5 Dividers and decoration only
Black text on #EAD4C2 14.69:1 AAA Lc 83.1 Fine for body text
#EAD4C2 text on white 1.42:1 Fails Lc 20.6 Dividers and decoration only
#EAD4C2 text on black 14.69:1 AAA Lc -82.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E8E1

    oklch(93.5% 0.013 63.9)

  3. Step 200

    200 (this color)

    #EAD4C2

    oklch(88.3% 0.035 61.7)

  4. Step 300

    300

    #D6BBA4

    oklch(80.9% 0.044 62.6)

  5. Step 400

    400

    #C19773

    oklch(70.7% 0.071 61.9)

  6. Step 500

    500

    #B17D4E

    oklch(63.2% 0.09 62.1)

  7. Step 600

    600

    #9C6530

    oklch(55.6% 0.099 62.2)

  8. Step 700

    700

    #865323

    oklch(49.1% 0.092 60.9)

  9. Step 800

    800

    #6D451F

    oklch(42.9% 0.076 61.8)

  10. Step 900

    900

    #583A1F

    oklch(37.7% 0.059 61.5)

  11. Step 950

    950

    #342213

    oklch(27% 0.037 60.1)

Export this scale for Tailwind in the Tailwind colors tool

#EAD4C2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD5C10.021
Deuteranopia (no green cones)#E0DAC20.020
Tritanopia (no blue cones)#F2D0CF0.026
Achromatopsia (no color)#D8D8D80.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAD4C2

    #EAD4C2

    oklch(88.3% 0.035 61.7)

  • #C5DCEE

    #C5DCEE

    oklch(88.3% 0.035 241.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAD4C2

    #EAD4C2

    oklch(88.3% 0.035 61.7)

  • #EFD1CB

    #EFD1CB

    oklch(88.4% 0.035 31.2)

  • #E1D8BF

    #E1D8BF

    oklch(88.3% 0.035 90.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAD4C2

    #EAD4C2

    oklch(88.3% 0.035 61.7)

  • #C0DFE6

    #C0DFE6

    oklch(88.3% 0.034 212.9)

  • #D0D8F0

    #D0D8F0

    oklch(88.4% 0.034 271)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAD4C2

    #EAD4C2

    oklch(88.3% 0.035 61.7)

  • #C1E0DA

    #C1E0DA

    oklch(88.2% 0.034 182.6)

  • #DCD4EC

    #DCD4EC

    oklch(88.4% 0.034 300.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAD4C2

    #EAD4C2

    oklch(88.3% 0.035 61.7)

  • #C9E0CD

    #C9E0CD

    oklch(88.4% 0.036 150.5)

  • #C5DCEE

    #C5DCEE

    oklch(88.3% 0.035 241.5)

  • #E7D1E3

    #E7D1E3

    oklch(88.4% 0.034 331.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAD4C2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAD4C2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.