#EAD4BD

Closest named color: Pale Oak (#DBCFB0). oklch(88.2% 0.039 68.5), rgb(234, 212, 189).

Aa

Black text reads best on this color (14.65:1).

About this color

#EAD4BD is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.039 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 14.65:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.65:1
White text1.43:1

Values

HEX#EAD4BD
RGBrgb(234, 212, 189)
HSLhsl(31, 52%, 83%)
OKLCHoklch(88.2% 0.039 68.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAD4BD 1.43:1 Fails Lc -23.7 Dividers and decoration only
Black text on #EAD4BD 14.65:1 AAA Lc 82.9 Fine for body text
#EAD4BD text on white 1.43:1 Fails Lc 20.8 Dividers and decoration only
#EAD4BD text on black 14.65:1 AAA Lc -82.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F1

    oklch(97.2% 0.007 67.7)

  2. Step 100

    100

    #F1E8E0

    oklch(93.6% 0.015 64.3)

  3. Step 200

    200 (this color)

    #EAD4BD

    oklch(88.2% 0.039 68.5)

  4. Step 300

    300

    #D7BB9E

    oklch(80.9% 0.051 68)

  5. Step 400

    400

    #C29768

    oklch(70.6% 0.081 68.4)

  6. Step 500

    500

    #B27D3E

    oklch(63.1% 0.103 68.7)

  7. Step 600

    600

    #9E6518

    oklch(55.6% 0.113 68.2)

  8. Step 700

    700

    #875407

    oklch(49.2% 0.105 68.6)

  9. Step 800

    800

    #6D450D

    oklch(42.7% 0.086 69.1)

  10. Step 900

    900

    #593A14

    oklch(37.7% 0.068 68.3)

  11. Step 950

    950

    #34220D

    oklch(26.9% 0.043 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#EAD4BD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD5BC0.020
Deuteranopia (no green cones)#E1D9BD0.017
Tritanopia (no blue cones)#F2CFCD0.031
Achromatopsia (no color)#D7D7D70.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAD4BD

    #EAD4BD

    oklch(88.2% 0.039 68.5)

  • #C5DBF2

    #C5DBF2

    oklch(88.2% 0.04 249.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAD4BD

    #EAD4BD

    oklch(88.2% 0.039 68.5)

  • #F0D0C6

    #F0D0C6

    oklch(88.2% 0.039 38.1)

  • #DED9BC

    #DED9BC

    oklch(88.2% 0.039 99.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAD4BD

    #EAD4BD

    oklch(88.2% 0.039 68.5)

  • #BCDFEA

    #BCDFEA

    oklch(88.2% 0.04 218.8)

  • #D2D6F3

    #D2D6F3

    oklch(88.2% 0.04 279.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAD4BD

    #EAD4BD

    oklch(88.2% 0.039 68.5)

  • #BCE1DD

    #BCE1DD

    oklch(88.2% 0.039 188.5)

  • #DFD2ED

    #DFD2ED

    oklch(88.2% 0.039 307.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAD4BD

    #EAD4BD

    oklch(88.2% 0.039 68.5)

  • #C3E1CF

    #C3E1CF

    oklch(88.3% 0.04 159.1)

  • #C5DBF2

    #C5DBF2

    oklch(88.2% 0.04 249.5)

  • #EBCFE1

    #EBCFE1

    oklch(88.3% 0.039 339.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAD4BD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAD4BD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.