#EAD2BD

Closest named color: Pale Oak (#DBCFB0). oklch(87.8% 0.039 63.5), rgb(234, 210, 189).

Aa

Black text reads best on this color (14.45:1).

About this color

#EAD2BD is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.039 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 14.45:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.45:1
White text1.45:1

Values

HEX#EAD2BD
RGBrgb(234, 210, 189)
HSLhsl(28, 52%, 83%)
OKLCHoklch(87.8% 0.039 63.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAD2BD 1.45:1 Fails Lc -24.5 Dividers and decoration only
Black text on #EAD2BD 14.45:1 AAA Lc 82.1 Fine for body text
#EAD2BD text on white 1.45:1 Fails Lc 21.6 Dividers and decoration only
#EAD2BD text on black 14.45:1 AAA Lc -81.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F1

    oklch(97.2% 0.007 67.7)

  2. Step 100

    100

    #F1E8E0

    oklch(93.6% 0.015 64.3)

  3. Step 200

    200 (this color)

    #EAD2BD

    oklch(87.8% 0.039 63.5)

  4. Step 300

    300

    #D8BAA0

    oklch(80.8% 0.049 63)

  5. Step 400

    400

    #C4966B

    oklch(70.7% 0.08 64)

  6. Step 500

    500

    #B57B42

    oklch(63.1% 0.103 63.5)

  7. Step 600

    600

    #A06320

    oklch(55.6% 0.111 63.6)

  8. Step 700

    700

    #895212

    oklch(49.2% 0.104 63.6)

  9. Step 800

    800

    #6F4313

    oklch(42.6% 0.086 63.4)

  10. Step 900

    900

    #5A3917

    oklch(37.6% 0.067 63.9)

  11. Step 950

    950

    #35220F

    oklch(27.1% 0.042 64.3)

Export this scale for Tailwind in the Tailwind colors tool

#EAD2BD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD3BC0.023
Deuteranopia (no green cones)#DFD8BD0.021
Tritanopia (no blue cones)#F3CDCC0.031
Achromatopsia (no color)#D6D6D60.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAD2BD

    #EAD2BD

    oklch(87.8% 0.039 63.5)

  • #C2DAEF

    #C2DAEF

    oklch(87.7% 0.039 244.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAD2BD

    #EAD2BD

    oklch(87.8% 0.039 63.5)

  • #EFCEC6

    #EFCEC6

    oklch(87.7% 0.039 33.9)

  • #DFD7BA

    #DFD7BA

    oklch(87.8% 0.04 94.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAD2BD

    #EAD2BD

    oklch(87.8% 0.039 63.5)

  • #BBDEE6

    #BBDEE6

    oklch(87.8% 0.038 213.1)

  • #CED6F1

    #CED6F1

    oklch(87.8% 0.038 272.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAD2BD

    #EAD2BD

    oklch(87.8% 0.039 63.5)

  • #BCE0D9

    #BCE0D9

    oklch(87.9% 0.039 182.3)

  • #DCD1ED

    #DCD1ED

    oklch(87.8% 0.04 303.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAD2BD

    #EAD2BD

    oklch(87.8% 0.039 63.5)

  • #C4DFCB

    #C4DFCB

    oklch(87.8% 0.04 153.4)

  • #C2DAEF

    #C2DAEF

    oklch(87.7% 0.039 244.6)

  • #E8CEE2

    #E8CEE2

    oklch(87.9% 0.039 333.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAD2BD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAD2BD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.