#EAD2B9

Closest named color: Pale Oak (#DBCFB0). oklch(87.7% 0.043 68.4), rgb(234, 210, 185).

Aa

Black text reads best on this color (14.41:1).

About this color

#EAD2B9 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.043 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.026 away. Black text reads best on it, at 14.41:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.41:1
White text1.45:1

Values

HEX#EAD2B9
RGBrgb(234, 210, 185)
HSLhsl(31, 54%, 82%)
OKLCHoklch(87.7% 0.043 68.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAD2B9 1.45:1 Fails Lc -24.7 Dividers and decoration only
Black text on #EAD2B9 14.41:1 AAA Lc 82.0 Fine for body text
#EAD2B9 text on white 1.45:1 Fails Lc 21.7 Dividers and decoration only
#EAD2B9 text on black 14.41:1 AAA Lc -81.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DF

    oklch(93.6% 0.016 67.6)

  3. Step 200

    200 (this color)

    #EAD2B9

    oklch(87.7% 0.043 68.4)

  4. Step 300

    300

    #D9BB9B

    oklch(81% 0.055 68.7)

  5. Step 400

    400

    #C59663

    oklch(70.6% 0.088 67.9)

  6. Step 500

    500

    #B67B34

    oklch(63.1% 0.113 67.9)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704400

    oklch(42.8% 0.094 68.6)

  10. Step 900

    900

    #5B390D

    oklch(37.7% 0.074 68)

  11. Step 950

    950

    #35220A

    oklch(27% 0.047 69.7)

Export this scale for Tailwind in the Tailwind colors tool

#EAD2B9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD3B70.023
Deuteranopia (no green cones)#E0D8B90.020
Tritanopia (no blue cones)#F3CCCB0.036
Achromatopsia (no color)#D6D6D60.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAD2B9

    #EAD2B9

    oklch(87.7% 0.043 68.4)

  • #C1DAF2

    #C1DAF2

    oklch(87.8% 0.043 247.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAD2B9

    #EAD2B9

    oklch(87.7% 0.043 68.4)

  • #F1CEC2

    #F1CEC2

    oklch(87.8% 0.043 39.8)

  • #DDD7B8

    #DDD7B8

    oklch(87.6% 0.042 98.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAD2B9

    #EAD2B9

    oklch(87.7% 0.043 68.4)

  • #B8DEEA

    #B8DEEA

    oklch(87.7% 0.043 218.9)

  • #D0D4F3

    #D0D4F3

    oklch(87.7% 0.043 279.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAD2B9

    #EAD2B9

    oklch(87.7% 0.043 68.4)

  • #B7E0DC

    #B7E0DC

    oklch(87.6% 0.043 189.1)

  • #DECFED

    #DECFED

    oklch(87.6% 0.044 307.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAD2B9

    #EAD2B9

    oklch(87.7% 0.043 68.4)

  • #C0E0CC

    #C0E0CC

    oklch(87.8% 0.043 158)

  • #C1DAF2

    #C1DAF2

    oklch(87.8% 0.043 247.2)

  • #EACCE0

    #EACCE0

    oklch(87.6% 0.043 338.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAD2B9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAD2B9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.