#EAD1BE

Closest named color: Pale Oak (#DBCFB0). oklch(87.6% 0.038 59.5), rgb(234, 209, 190).

Aa

Black text reads best on this color (14.36:1).

About this color

#EAD1BE is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.038 and its hue 60°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 14.36:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.36:1
White text1.46:1

Values

HEX#EAD1BE
RGBrgb(234, 209, 190)
HSLhsl(26, 51%, 83%)
OKLCHoklch(87.6% 0.038 59.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAD1BE 1.46:1 Fails Lc -24.9 Dividers and decoration only
Black text on #EAD1BE 14.36:1 AAA Lc 81.8 Fine for body text
#EAD1BE text on white 1.46:1 Fails Lc 21.9 Dividers and decoration only
#EAD1BE text on black 14.36:1 AAA Lc -81.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F1E8E1

    oklch(93.6% 0.014 60.6)

  3. Step 200

    200 (this color)

    #EAD1BE

    oklch(87.6% 0.038 59.5)

  4. Step 300

    300

    #D9BAA2

    oklch(80.9% 0.048 59.8)

  5. Step 400

    400

    #C5956F

    oklch(70.6% 0.078 59.4)

  6. Step 500

    500

    #B67A48

    oklch(63.1% 0.1 59.3)

  7. Step 600

    600

    #A16228

    oklch(55.6% 0.109 59.8)

  8. Step 700

    700

    #8A511B

    oklch(49.2% 0.101 59.6)

  9. Step 800

    800

    #704219

    oklch(42.6% 0.084 58.9)

  10. Step 900

    900

    #5B381B

    oklch(37.6% 0.066 58.5)

  11. Step 950

    950

    #352111

    oklch(26.9% 0.041 58.5)

Export this scale for Tailwind in the Tailwind colors tool

#EAD1BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D2BD0.024
Deuteranopia (no green cones)#DED8BE0.024
Tritanopia (no blue cones)#F2CCCC0.029
Achromatopsia (no color)#D5D5D50.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAD1BE

    #EAD1BE

    oklch(87.6% 0.038 59.5)

  • #C0DAED

    #C0DAED

    oklch(87.5% 0.038 239.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAD1BE

    #EAD1BE

    oklch(87.6% 0.038 59.5)

  • #EECEC8

    #EECEC8

    oklch(87.7% 0.037 30.4)

  • #E0D6BB

    #E0D6BB

    oklch(87.7% 0.038 90.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAD1BE

    #EAD1BE

    oklch(87.6% 0.038 59.5)

  • #BBDEE4

    #BBDEE4

    oklch(87.7% 0.038 209.1)

  • #CCD6F0

    #CCD6F0

    oklch(87.7% 0.038 268.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAD1BE

    #EAD1BE

    oklch(87.6% 0.038 59.5)

  • #BCDFD7

    #BCDFD7

    oklch(87.6% 0.038 180)

  • #DAD1EC

    #DAD1EC

    oklch(87.6% 0.038 300.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAD1BE

    #EAD1BE

    oklch(87.6% 0.038 59.5)

  • #C6DEC9

    #C6DEC9

    oklch(87.7% 0.038 148.9)

  • #C0DAED

    #C0DAED

    oklch(87.5% 0.038 239.6)

  • #E5CEE3

    #E5CEE3

    oklch(87.7% 0.038 328.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAD1BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAD1BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.