#EAD1AE

Closest named color: Pale Oak (#DBCFB0). oklch(87.3% 0.054 76.2), rgb(234, 209, 174).

Aa

Black text reads best on this color (14.22:1).

About this color

#EAD1AE is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.054 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 14.22:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.22:1
White text1.47:1

Values

HEX#EAD1AE
RGBrgb(234, 209, 174)
HSLhsl(35, 59%, 80%)
OKLCHoklch(87.3% 0.054 76.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAD1AE 1.47:1 Fails Lc -25.5 Dividers and decoration only
Black text on #EAD1AE 14.22:1 AAA Lc 81.3 Fine for body text
#EAD1AE text on white 1.47:1 Fails Lc 22.5 Dividers and decoration only
#EAD1AE text on black 14.22:1 AAA Lc -80.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F2E8DB

    oklch(93.5% 0.02 74.7)

  3. Step 200

    200 (this color)

    #EAD1AE

    oklch(87.3% 0.054 76.2)

  4. Step 300

    300

    #DBBB8E

    oklch(80.9% 0.07 75.9)

  5. Step 400

    400

    #C8974A

    oklch(70.8% 0.111 76.5)

  6. Step 500

    500

    #B67C00

    oklch(63% 0.132 76.1)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#EAD1AE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD1AC0.022
Deuteranopia (no green cones)#E1D7AF0.019
Tritanopia (no blue cones)#F4CAC70.046
Achromatopsia (no color)#D4D4D40.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAD1AE

    #EAD1AE

    oklch(87.3% 0.054 76.2)

  • #BED7F9

    #BED7F9

    oklch(87.2% 0.054 256.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAD1AE

    #EAD1AE

    oklch(87.3% 0.054 76.2)

  • #F5CBB8

    #F5CBB8

    oklch(87.3% 0.054 45.7)

  • #D9D8AF

    #D9D8AF

    oklch(87.3% 0.054 106.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAD1AE

    #EAD1AE

    oklch(87.3% 0.054 76.2)

  • #B0DDF1

    #B0DDF1

    oklch(87.2% 0.054 226.8)

  • #D1D1F8

    #D1D1F8

    oklch(87.3% 0.054 285.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAD1AE

    #EAD1AE

    oklch(87.3% 0.054 76.2)

  • #ACE1E1

    #ACE1E1

    oklch(87.3% 0.054 196.2)

  • #E3CBEE

    #E3CBEE

    oklch(87.3% 0.054 315.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAD1AE

    #EAD1AE

    oklch(87.3% 0.054 76.2)

  • #B4E1CD

    #B4E1CD

    oklch(87.2% 0.054 166.3)

  • #BED7F9

    #BED7F9

    oklch(87.2% 0.054 256.1)

  • #F1C7DD

    #F1C7DD

    oklch(87.2% 0.055 345.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAD1AE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAD1AE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.