#EAD0C8

Closest named color: Light Gray (#D3D3D3). oklch(87.7% 0.031 37.8), rgb(234, 208, 200).

Aa

Black text reads best on this color (14.35:1).

About this color

#EAD0C8 is a light, muted pink. In OKLCH its lightness is 88%, its chroma 0.031 and its hue 38°. Its hue sits on the warm side of the wheel. The nearest named color is Light Gray (#D3D3D3), ΔE 0.033 away. Black text reads best on it, at 14.35:1.

Hue familyPinks
Lightnesslight (88%)
Chromamuted (0.031)
Temperaturewarm
Nearest nameLight Gray (#D3D3D3)
Black text14.35:1
White text1.46:1

Values

HEX#EAD0C8
RGBrgb(234, 208, 200)
HSLhsl(14, 45%, 85%)
OKLCHoklch(87.7% 0.031 37.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAD0C8 1.46:1 Fails Lc -25.0 Dividers and decoration only
Black text on #EAD0C8 14.35:1 AAA Lc 81.8 Fine for body text
#EAD0C8 text on white 1.46:1 Fails Lc 22.0 Dividers and decoration only
#EAD0C8 text on black 14.35:1 AAA Lc -81.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F3

    oklch(97.1% 0.006 31.1)

  2. Step 100

    100

    #F1E7E4

    oklch(93.5% 0.012 37.4)

  3. Step 200

    200 (this color)

    #EAD0C8

    oklch(87.7% 0.031 37.8)

  4. Step 300

    300

    #D9B8AE

    oklch(80.8% 0.041 37.5)

  5. Step 400

    400

    #C59384

    oklch(70.7% 0.065 37.4)

  6. Step 500

    500

    #B57865

    oklch(63.1% 0.082 38)

  7. Step 600

    600

    #A0604C

    oklch(55.6% 0.089 38.1)

  8. Step 700

    700

    #894F3D

    oklch(49.1% 0.083 38)

  9. Step 800

    800

    #6F4133

    oklch(42.7% 0.068 37.7)

  10. Step 900

    900

    #5A372D

    oklch(37.6% 0.053 36.7)

  11. Step 950

    950

    #35211A

    oklch(27.1% 0.034 40.1)

Export this scale for Tailwind in the Tailwind colors tool

#EAD0C8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6D2C70.028
Deuteranopia (no green cones)#DCD7C80.025
Tritanopia (no blue cones)#F1CDCE0.017
Achromatopsia (no color)#D5D5D50.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAD0C8

    #EAD0C8

    oklch(87.7% 0.031 37.8)

  • #C1DCE4

    #C1DCE4

    oklch(87.7% 0.031 217.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAD0C8

    #EAD0C8

    oklch(87.7% 0.031 37.8)

  • #EACED2

    #EACED2

    oklch(87.6% 0.032 8)

  • #E5D3C1

    #E5D3C1

    oklch(87.7% 0.032 67.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAD0C8

    #EAD0C8

    oklch(87.7% 0.031 37.8)

  • #C0DEDA

    #C0DEDA

    oklch(87.8% 0.032 186.8)

  • #C7D9EB

    #C7D9EB

    oklch(87.7% 0.032 248.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAD0C8

    #EAD0C8

    oklch(87.7% 0.031 37.8)

  • #C6DDCF

    #C6DDCF

    oklch(87.7% 0.031 159)

  • #D1D5EC

    #D1D5EC

    oklch(87.7% 0.032 277.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAD0C8

    #EAD0C8

    oklch(87.7% 0.031 37.8)

  • #D1DBC5

    #D1DBC5

    oklch(87.8% 0.032 127.1)

  • #C1DCE4

    #C1DCE4

    oklch(87.7% 0.031 217.5)

  • #DCD1E7

    #DCD1E7

    oklch(87.6% 0.032 308.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAD0C8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAD0C8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.