#EAD0BA

Closest named color: Pale Oak (#DBCFB0). oklch(87.3% 0.042 62.5), rgb(234, 208, 186).

Aa

Black text reads best on this color (14.22:1).

About this color

#EAD0BA is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.042 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.026 away. Black text reads best on it, at 14.22:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.22:1
White text1.47:1

Values

HEX#EAD0BA
RGBrgb(234, 208, 186)
HSLhsl(28, 53%, 82%)
OKLCHoklch(87.3% 0.042 62.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAD0BA 1.47:1 Fails Lc -25.5 Dividers and decoration only
Black text on #EAD0BA 14.22:1 AAA Lc 81.3 Fine for body text
#EAD0BA text on white 1.47:1 Fails Lc 22.5 Dividers and decoration only
#EAD0BA text on black 14.22:1 AAA Lc -80.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E8E0

    oklch(93.7% 0.015 61.3)

  3. Step 200

    200 (this color)

    #EAD0BA

    oklch(87.3% 0.042 62.5)

  4. Step 300

    300

    #DABA9E

    oklch(80.9% 0.053 63.2)

  5. Step 400

    400

    #C79568

    oklch(70.7% 0.085 62.7)

  6. Step 500

    500

    #B8793D

    oklch(63% 0.109 62.1)

  7. Step 600

    600

    #A36116

    oklch(55.5% 0.119 62.6)

  8. Step 700

    700

    #8C5005

    oklch(49.1% 0.111 62.4)

  9. Step 800

    800

    #72420C

    oklch(42.8% 0.092 62.3)

  10. Step 900

    900

    #5C3814

    oklch(37.7% 0.071 62.3)

  11. Step 950

    950

    #36210D

    oklch(27% 0.045 62.4)

Export this scale for Tailwind in the Tailwind colors tool

#EAD0BA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D1B90.026
Deuteranopia (no green cones)#DED7BA0.024
Tritanopia (no blue cones)#F3CBCA0.032
Achromatopsia (no color)#D4D4D40.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAD0BA

    #EAD0BA

    oklch(87.3% 0.042 62.5)

  • #BED9EF

    #BED9EF

    oklch(87.2% 0.042 242.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAD0BA

    #EAD0BA

    oklch(87.3% 0.042 62.5)

  • #F0CCC4

    #F0CCC4

    oklch(87.4% 0.042 32.6)

  • #DFD5B7

    #DFD5B7

    oklch(87.3% 0.042 91.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAD0BA

    #EAD0BA

    oklch(87.3% 0.042 62.5)

  • #B7DDE6

    #B7DDE6

    oklch(87.3% 0.042 213.7)

  • #CCD4F2

    #CCD4F2

    oklch(87.3% 0.042 273.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAD0BA

    #EAD0BA

    oklch(87.3% 0.042 62.5)

  • #B8DFD8

    #B8DFD8

    oklch(87.4% 0.042 183.2)

  • #DACFED

    #DACFED

    oklch(87.3% 0.042 302.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAD0BA

    #EAD0BA

    oklch(87.3% 0.042 62.5)

  • #C2DEC8

    #C2DEC8

    oklch(87.4% 0.042 151.8)

  • #BED9EF

    #BED9EF

    oklch(87.2% 0.042 242.7)

  • #E7CCE2

    #E7CCE2

    oklch(87.4% 0.042 332.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAD0BA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAD0BA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.