#EAD0B7

Closest named color: Pale Oak (#DBCFB0). oklch(87.3% 0.044 66.1), rgb(234, 208, 183).

Aa

Black text reads best on this color (14.20:1).

About this color

#EAD0B7 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.044 and its hue 66°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 14.20:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.044)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.20:1
White text1.47:1

Values

HEX#EAD0B7
RGBrgb(234, 208, 183)
HSLhsl(29, 55%, 82%)
OKLCHoklch(87.3% 0.044 66.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAD0B7 1.47:1 Fails Lc -25.6 Dividers and decoration only
Black text on #EAD0B7 14.20:1 AAA Lc 81.2 Fine for body text
#EAD0B7 text on white 1.47:1 Fails Lc 22.6 Dividers and decoration only
#EAD0B7 text on black 14.20:1 AAA Lc -80.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100

    #F2E8DF

    oklch(93.6% 0.016 64.7)

  3. Step 200

    200 (this color)

    #EAD0B7

    oklch(87.3% 0.044 66.1)

  4. Step 300

    300

    #DBBA9A

    oklch(80.9% 0.058 66)

  5. Step 400

    400

    #C89561

    oklch(70.7% 0.092 65.9)

  6. Step 500

    500

    #B97A31

    oklch(63.2% 0.117 66.4)

  7. Step 600

    600

    #A36200

    oklch(55.6% 0.124 66.2)

  8. Step 700

    700

    #8A5200

    oklch(49.2% 0.11 66)

  9. Step 800

    800

    #714200

    oklch(42.6% 0.095 65.8)

  10. Step 900

    900

    #5C380C

    oklch(37.6% 0.076 66)

  11. Step 950

    950

    #36210A

    oklch(26.9% 0.048 65.6)

Export this scale for Tailwind in the Tailwind colors tool

#EAD0B7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D1B50.024
Deuteranopia (no green cones)#DFD7B70.023
Tritanopia (no blue cones)#F3CAC90.036
Achromatopsia (no color)#D4D4D40.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAD0B7

    #EAD0B7

    oklch(87.3% 0.044 66.1)

  • #BED9F1

    #BED9F1

    oklch(87.3% 0.044 245.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAD0B7

    #EAD0B7

    oklch(87.3% 0.044 66.1)

  • #F1CCC1

    #F1CCC1

    oklch(87.4% 0.045 37.2)

  • #DDD6B5

    #DDD6B5

    oklch(87.3% 0.045 97.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAD0B7

    #EAD0B7

    oklch(87.3% 0.044 66.1)

  • #B5DDE8

    #B5DDE8

    oklch(87.3% 0.044 216.3)

  • #CDD3F3

    #CDD3F3

    oklch(87.2% 0.045 277)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAD0B7

    #EAD0B7

    oklch(87.3% 0.044 66.1)

  • #B5DFD9

    #B5DFD9

    oklch(87.2% 0.045 185.8)

  • #DCCEED

    #DCCEED

    oklch(87.2% 0.045 305.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAD0B7

    #EAD0B7

    oklch(87.3% 0.044 66.1)

  • #BFDEC9

    #BFDEC9

    oklch(87.2% 0.044 155.8)

  • #BED9F1

    #BED9F1

    oklch(87.3% 0.044 245.2)

  • #E9CBE0

    #E9CBE0

    oklch(87.3% 0.044 336.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAD0B7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAD0B7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.