#EACFC5

Closest named color: Light Gray (#D3D3D3). oklch(87.4% 0.033 41.4), rgb(234, 207, 197).

Aa

Black text reads best on this color (14.22:1).

About this color

#EACFC5 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.033 and its hue 41°. Its hue sits on the warm side of the wheel. The nearest named color is Light Gray (#D3D3D3), ΔE 0.034 away. Black text reads best on it, at 14.22:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.033)
Temperaturewarm
Nearest nameLight Gray (#D3D3D3)
Black text14.22:1
White text1.47:1

Values

HEX#EACFC5
RGBrgb(234, 207, 197)
HSLhsl(16, 47%, 85%)
OKLCHoklch(87.4% 0.033 41.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EACFC5 1.47:1 Fails Lc -25.5 Dividers and decoration only
Black text on #EACFC5 14.22:1 AAA Lc 81.3 Fine for body text
#EACFC5 text on white 1.47:1 Fails Lc 22.5 Dividers and decoration only
#EACFC5 text on black 14.22:1 AAA Lc -80.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F2E7E4

    oklch(93.6% 0.013 35.7)

  3. Step 200

    200 (this color)

    #EACFC5

    oklch(87.4% 0.033 41.4)

  4. Step 300

    300

    #DAB8AC

    oklch(80.9% 0.043 40.4)

  5. Step 400

    400

    #C6937F

    oklch(70.7% 0.068 42.4)

  6. Step 500

    500

    #B7775F

    oklch(63.1% 0.088 41.3)

  7. Step 600

    600

    #A25F46

    oklch(55.6% 0.095 41.1)

  8. Step 700

    700

    #8B4E37

    oklch(49.1% 0.09 41.2)

  9. Step 800

    800

    #71402E

    oklch(42.7% 0.074 40.8)

  10. Step 900

    900

    #5B3729

    oklch(37.7% 0.057 41.9)

  11. Step 950

    950

    #362018

    oklch(27% 0.037 40.7)

Export this scale for Tailwind in the Tailwind colors tool

#EACFC5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5D1C40.030
Deuteranopia (no green cones)#DBD7C50.028
Tritanopia (no blue cones)#F2CBCC0.020
Achromatopsia (no color)#D4D4D40.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EACFC5

    #EACFC5

    oklch(87.4% 0.033 41.4)

  • #BFDBE5

    #BFDBE5

    oklch(87.4% 0.033 221.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EACFC5

    #EACFC5

    oklch(87.4% 0.033 41.4)

  • #EBCDD0

    #EBCDD0

    oklch(87.4% 0.034 11)

  • #E4D3BE

    #E4D3BE

    oklch(87.5% 0.034 73.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EACFC5

    #EACFC5

    oklch(87.4% 0.033 41.4)

  • #BEDDDB

    #BEDDDB

    oklch(87.4% 0.033 191.8)

  • #C6D8EC

    #C6D8EC

    oklch(87.5% 0.034 251)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EACFC5

    #EACFC5

    oklch(87.4% 0.033 41.4)

  • #C3DDCF

    #C3DDCF

    oklch(87.4% 0.034 162.2)

  • #D1D4EC

    #D1D4EC

    oklch(87.5% 0.033 280)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EACFC5

    #EACFC5

    oklch(87.4% 0.033 41.4)

  • #CEDBC4

    #CEDBC4

    oklch(87.5% 0.034 131.4)

  • #BFDBE5

    #BFDBE5

    oklch(87.4% 0.033 221.3)

  • #DDD0E6

    #DDD0E6

    oklch(87.5% 0.033 311.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EACFC5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EACFC5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.