#EACFB9

Closest named color: Pale Oak (#DBCFB0). oklch(87.1% 0.042 61.4), rgb(234, 207, 185).

Aa

Black text reads best on this color (14.12:1).

About this color

#EACFB9 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.042 and its hue 61°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.026 away. Black text reads best on it, at 14.12:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.12:1
White text1.48:1

Values

HEX#EACFB9
RGBrgb(234, 207, 185)
HSLhsl(27, 54%, 82%)
OKLCHoklch(87.1% 0.042 61.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EACFB9 1.48:1 Fails Lc -26.0 Dividers and decoration only
Black text on #EACFB9 14.12:1 AAA Lc 80.8 Fine for body text
#EACFB9 text on white 1.48:1 Fails Lc 22.9 Dividers and decoration only
#EACFB9 text on black 14.12:1 AAA Lc -80.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E8DF

    oklch(93.6% 0.016 64.7)

  3. Step 200

    200 (this color)

    #EACFB9

    oklch(87.1% 0.042 61.4)

  4. Step 300

    300

    #DBB99D

    oklch(80.8% 0.055 61.4)

  5. Step 400

    400

    #C89467

    oklch(70.6% 0.087 61.6)

  6. Step 500

    500

    #BA793C

    oklch(63.3% 0.112 61.5)

  7. Step 600

    600

    #A56014

    oklch(55.6% 0.121 61.3)

  8. Step 700

    700

    #8D4F02

    oklch(49.1% 0.113 61.5)

  9. Step 800

    800

    #73410A

    oklch(42.7% 0.094 61.1)

  10. Step 900

    900

    #5D3813

    oklch(37.8% 0.073 62)

  11. Step 950

    950

    #37210D

    oklch(27.1% 0.046 61)

Export this scale for Tailwind in the Tailwind colors tool

#EACFB9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D0B80.027
Deuteranopia (no green cones)#DED6B90.024
Tritanopia (no blue cones)#F3CAC90.032
Achromatopsia (no color)#D4D4D40.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EACFB9

    #EACFB9

    oklch(87.1% 0.042 61.4)

  • #BDD9EF

    #BDD9EF

    oklch(87.2% 0.043 241.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EACFB9

    #EACFB9

    oklch(87.1% 0.042 61.4)

  • #EFCBC4

    #EFCBC4

    oklch(87.1% 0.042 30.9)

  • #DFD4B6

    #DFD4B6

    oklch(87.1% 0.042 90.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EACFB9

    #EACFB9

    oklch(87.1% 0.042 61.4)

  • #B6DDE5

    #B6DDE5

    oklch(87.2% 0.042 211.5)

  • #CAD4F2

    #CAD4F2

    oklch(87.2% 0.043 270.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EACFB9

    #EACFB9

    oklch(87.1% 0.042 61.4)

  • #B7DED6

    #B7DED6

    oklch(87% 0.042 181.4)

  • #D9CFED

    #D9CFED

    oklch(87.2% 0.042 300.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EACFB9

    #EACFB9

    oklch(87.1% 0.042 61.4)

  • #C1DDC7

    #C1DDC7

    oklch(87.1% 0.042 151.7)

  • #BDD9EF

    #BDD9EF

    oklch(87.2% 0.043 241.7)

  • #E6CBE2

    #E6CBE2

    oklch(87.1% 0.043 330.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EACFB9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EACFB9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.