#EACFA4

Closest named color: Vanilla (#E9D8A6). oklch(86.7% 0.064 79.3), rgb(234, 207, 164).

Aa

Black text reads best on this color (13.95:1).

About this color

#EACFA4 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.064 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.023 away. Black text reads best on it, at 13.95:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.064)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text13.95:1
White text1.50:1

Values

HEX#EACFA4
RGBrgb(234, 207, 164)
HSLhsl(37, 62%, 78%)
OKLCHoklch(86.7% 0.064 79.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EACFA4 1.50:1 Fails Lc -26.7 Dividers and decoration only
Black text on #EACFA4 13.95:1 AAA Lc 80.2 Fine for body text
#EACFA4 text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#EACFA4 text on black 13.95:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F3E8D9

    oklch(93.6% 0.023 75.9)

  3. Step 200

    200 (this color)

    #EACFA4

    oklch(86.7% 0.064 79.3)

  4. Step 300

    300

    #DDBB83

    oklch(80.9% 0.083 79.6)

  5. Step 400

    400

    #CC962D

    oklch(70.8% 0.132 79.5)

  6. Step 500

    500

    #B37E00

    oklch(63% 0.131 79.1)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #352300

    oklch(27.1% 0.056 79.9)

Export this scale for Tailwind in the Tailwind colors tool

#EACFA4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBCFA10.022
Deuteranopia (no green cones)#E1D5A50.019
Tritanopia (no blue cones)#F6C7C30.056
Achromatopsia (no color)#D3D3D30.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EACFA4

    #EACFA4

    oklch(86.7% 0.064 79.3)

  • #BAD5FE

    #BAD5FE

    oklch(86.7% 0.064 258.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EACFA4

    #EACFA4

    oklch(86.7% 0.064 79.3)

  • #F7C8AE

    #F7C8AE

    oklch(86.7% 0.064 50.5)

  • #D6D7A7

    #D6D7A7

    oklch(86.6% 0.063 108.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EACFA4

    #EACFA4

    oklch(86.7% 0.064 79.3)

  • #A8DCF5

    #A8DCF5

    oklch(86.7% 0.064 229)

  • #D1CDFB

    #D1CDFB

    oklch(86.6% 0.063 289)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EACFA4

    #EACFA4

    oklch(86.7% 0.064 79.3)

  • #A1E1E3

    #A1E1E3

    oklch(86.8% 0.065 198.5)

  • #E6C6EE

    #E6C6EE

    oklch(86.6% 0.064 319.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EACFA4

    #EACFA4

    oklch(86.7% 0.064 79.3)

  • #AAE1CC

    #AAE1CC

    oklch(86.6% 0.064 169.4)

  • #BAD5FE

    #BAD5FE

    oklch(86.7% 0.064 258.6)

  • #F5C3DA

    #F5C3DA

    oklch(86.8% 0.064 349.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EACFA4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EACFA4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.