#EACEC2

Closest named color: Pale Oak (#DBCFB0). oklch(87.2% 0.036 44.6), rgb(234, 206, 194).

Aa

Black text reads best on this color (14.10:1).

About this color

#EACEC2 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.036 and its hue 45°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.035 away. Black text reads best on it, at 14.10:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.036)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.10:1
White text1.48:1

Values

HEX#EACEC2
RGBrgb(234, 206, 194)
HSLhsl(18, 49%, 84%)
OKLCHoklch(87.2% 0.036 44.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EACEC2 1.48:1 Fails Lc -26.1 Dividers and decoration only
Black text on #EACEC2 14.10:1 AAA Lc 80.8 Fine for body text
#EACEC2 text on white 1.48:1 Fails Lc 23.0 Dividers and decoration only
#EACEC2 text on black 14.10:1 AAA Lc -80.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F2E7E3

    oklch(93.6% 0.013 41.2)

  3. Step 200

    200 (this color)

    #EACEC2

    oklch(87.2% 0.036 44.6)

  4. Step 300

    300

    #DBB8A9

    oklch(80.9% 0.046 44.5)

  5. Step 400

    400

    #C8927B

    oklch(70.6% 0.074 44.1)

  6. Step 500

    500

    #B97759

    oklch(63.2% 0.094 45.1)

  7. Step 600

    600

    #A45E3F

    oklch(55.5% 0.102 44.1)

  8. Step 700

    700

    #8C4E31

    oklch(49.1% 0.094 45)

  9. Step 800

    800

    #724029

    oklch(42.7% 0.078 44.8)

  10. Step 900

    900

    #5C3726

    oklch(37.7% 0.06 45.2)

  11. Step 950

    950

    #362016

    oklch(26.9% 0.039 45.1)

Export this scale for Tailwind in the Tailwind colors tool

#EACEC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5D0C10.030
Deuteranopia (no green cones)#DBD6C20.028
Tritanopia (no blue cones)#F2CACB0.022
Achromatopsia (no color)#D4D4D40.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EACEC2

    #EACEC2

    oklch(87.2% 0.036 44.6)

  • #BDDAE7

    #BDDAE7

    oklch(87.1% 0.036 226.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EACEC2

    #EACEC2

    oklch(87.2% 0.036 44.6)

  • #EBCCCD

    #EBCCCD

    oklch(87.2% 0.035 15.6)

  • #E3D2BC

    #E3D2BC

    oklch(87.2% 0.035 74.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EACEC2

    #EACEC2

    oklch(87.2% 0.036 44.6)

  • #BBDDDC

    #BBDDDC

    oklch(87.3% 0.036 194.3)

  • #C5D7EC

    #C5D7EC

    oklch(87.2% 0.035 252.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EACEC2

    #EACEC2

    oklch(87.2% 0.036 44.6)

  • #C0DDCF

    #C0DDCF

    oklch(87.2% 0.036 164.9)

  • #D1D2EC

    #D1D2EC

    oklch(87.1% 0.036 283.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EACEC2

    #EACEC2

    oklch(87.2% 0.036 44.6)

  • #CBDAC3

    #CBDAC3

    oklch(87.1% 0.035 134.5)

  • #BDDAE7

    #BDDAE7

    oklch(87.1% 0.036 226.6)

  • #DECEE5

    #DECEE5

    oklch(87.1% 0.036 315.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EACEC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EACEC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.