#EACEB5

Closest named color: Pale Oak (#DBCFB0). oklch(86.8% 0.046 63.9), rgb(234, 206, 181).

Aa

Black text reads best on this color (13.99:1).

About this color

#EACEB5 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.046 and its hue 64°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 13.99:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.99:1
White text1.50:1

Values

HEX#EACEB5
RGBrgb(234, 206, 181)
HSLhsl(28, 56%, 81%)
OKLCHoklch(86.8% 0.046 63.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EACEB5 1.50:1 Fails Lc -26.6 Dividers and decoration only
Black text on #EACEB5 13.99:1 AAA Lc 80.3 Fine for body text
#EACEB5 text on white 1.50:1 Fails Lc 23.4 Dividers and decoration only
#EACEB5 text on black 13.99:1 AAA Lc -79.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100

    #F2E8DE

    oklch(93.6% 0.017 67.6)

  3. Step 200

    200 (this color)

    #EACEB5

    oklch(86.8% 0.046 63.9)

  4. Step 300

    300

    #DCB999

    oklch(80.8% 0.059 64.3)

  5. Step 400

    400

    #CA9460

    oklch(70.7% 0.094 64.2)

  6. Step 500

    500

    #BC782F

    oklch(63.2% 0.121 63.9)

  7. Step 600

    600

    #A56000

    oklch(55.5% 0.126 63.7)

  8. Step 700

    700

    #8B5000

    oklch(49% 0.111 63.7)

  9. Step 800

    800

    #734100

    oklch(42.7% 0.097 63.4)

  10. Step 900

    900

    #5E3709

    oklch(37.7% 0.079 64)

  11. Step 950

    950

    #372109

    oklch(27.1% 0.049 65.1)

Export this scale for Tailwind in the Tailwind colors tool

#EACEB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CFB30.027
Deuteranopia (no green cones)#DED5B50.024
Tritanopia (no blue cones)#F4C8C70.037
Achromatopsia (no color)#D3D3D30.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EACEB5

    #EACEB5

    oklch(86.8% 0.046 63.9)

  • #BBD8F0

    #BBD8F0

    oklch(86.9% 0.046 243.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EACEB5

    #EACEB5

    oklch(86.8% 0.046 63.9)

  • #F0CAC0

    #F0CAC0

    oklch(86.9% 0.045 35.1)

  • #DDD4B2

    #DDD4B2

    oklch(86.8% 0.046 94.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EACEB5

    #EACEB5

    oklch(86.8% 0.046 63.9)

  • #B2DCE6

    #B2DCE6

    oklch(86.8% 0.046 213.8)

  • #CAD2F3

    #CAD2F3

    oklch(86.8% 0.047 274.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EACEB5

    #EACEB5

    oklch(86.8% 0.046 63.9)

  • #B3DED7

    #B3DED7

    oklch(86.8% 0.046 184.3)

  • #DACDED

    #DACDED

    oklch(86.9% 0.046 303.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EACEB5

    #EACEB5

    oklch(86.8% 0.046 63.9)

  • #BDDDC6

    #BDDDC6

    oklch(86.8% 0.046 154.1)

  • #BBD8F0

    #BBD8F0

    oklch(86.9% 0.046 243.2)

  • #E7C9E0

    #E7C9E0

    oklch(86.8% 0.045 334.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EACEB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EACEB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.