#EACDBB

Closest named color: Pale Oak (#DBCFB0). oklch(86.8% 0.041 53.8), rgb(234, 205, 187).

Aa

Black text reads best on this color (13.94:1).

About this color

#EACDBB is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.041 and its hue 54°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.028 away. Black text reads best on it, at 13.94:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.94:1
White text1.50:1

Values

HEX#EACDBB
RGBrgb(234, 205, 187)
HSLhsl(23, 53%, 83%)
OKLCHoklch(86.8% 0.041 53.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EACDBB 1.50:1 Fails Lc -26.8 Dividers and decoration only
Black text on #EACDBB 13.94:1 AAA Lc 80.1 Fine for body text
#EACDBB text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#EACDBB text on black 13.94:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E7E1

    oklch(93.5% 0.014 50.8)

  3. Step 200

    200 (this color)

    #EACDBB

    oklch(86.8% 0.041 53.8)

  4. Step 300

    300

    #DDB8A1

    oklch(80.9% 0.053 53.6)

  5. Step 400

    400

    #CA926E

    oklch(70.6% 0.084 53.6)

  6. Step 500

    500

    #BC7647

    oklch(63.1% 0.108 53.4)

  7. Step 600

    600

    #A75E27

    oklch(55.6% 0.117 54.1)

  8. Step 700

    700

    #8F4D1A

    oklch(49.1% 0.108 53.8)

  9. Step 800

    800

    #743F18

    oklch(42.6% 0.09 53.5)

  10. Step 900

    900

    #5E361A

    oklch(37.6% 0.07 53.7)

  11. Step 950

    950

    #372010

    oklch(26.9% 0.044 54.5)

Export this scale for Tailwind in the Tailwind colors tool

#EACDBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CFBA0.030
Deuteranopia (no green cones)#DCD5BB0.027
Tritanopia (no blue cones)#F3C8C80.029
Achromatopsia (no color)#D2D2D20.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EACDBB

    #EACDBB

    oklch(86.8% 0.041 53.8)

  • #BAD9EB

    #BAD9EB

    oklch(86.8% 0.041 233.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EACDBB

    #EACDBB

    oklch(86.8% 0.041 53.8)

  • #EECAC7

    #EECAC7

    oklch(86.9% 0.041 23.6)

  • #E0D2B6

    #E0D2B6

    oklch(86.8% 0.041 84.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EACDBB

    #EACDBB

    oklch(86.8% 0.041 53.8)

  • #B5DCE0

    #B5DCE0

    oklch(86.8% 0.041 204.1)

  • #C6D4EF

    #C6D4EF

    oklch(86.8% 0.04 263.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EACDBB

    #EACDBB

    oklch(86.8% 0.041 53.8)

  • #B9DDD1

    #B9DDD1

    oklch(86.8% 0.041 173.1)

  • #D4CFED

    #D4CFED

    oklch(86.8% 0.041 293.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EACDBB

    #EACDBB

    oklch(86.8% 0.041 53.8)

  • #C4DBC3

    #C4DBC3

    oklch(86.8% 0.041 144.1)

  • #BAD9EB

    #BAD9EB

    oklch(86.8% 0.041 233.4)

  • #E1CBE3

    #E1CBE3

    oklch(86.7% 0.04 323.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EACDBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EACDBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.