#EACDB0

Closest named color: Pale Oak (#DBCFB0). oklch(86.5% 0.051 67.1), rgb(234, 205, 176).

Aa

Black text reads best on this color (13.85:1).

About this color

#EACDB0 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.051 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 13.85:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.85:1
White text1.51:1

Values

HEX#EACDB0
RGBrgb(234, 205, 176)
HSLhsl(30, 58%, 80%)
OKLCHoklch(86.5% 0.051 67.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EACDB0 1.51:1 Fails Lc -27.2 Dividers and decoration only
Black text on #EACDB0 13.85:1 AAA Lc 79.8 Fine for body text
#EACDB0 text on white 1.51:1 Fails Lc 24.0 Dividers and decoration only
#EACDB0 text on black 13.85:1 AAA Lc -79.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F3E8DD

    oklch(93.7% 0.019 67.6)

  3. Step 200

    200 (this color)

    #EACDB0

    oklch(86.5% 0.051 67.1)

  4. Step 300

    300

    #DEB994

    oklch(80.9% 0.065 66.7)

  5. Step 400

    400

    #CC9356

    oklch(70.6% 0.104 66.6)

  6. Step 500

    500

    #BE7715

    oklch(63.1% 0.133 67.1)

  7. Step 600

    600

    #A26300

    oklch(55.7% 0.123 67.4)

  8. Step 700

    700

    #895200

    oklch(49.1% 0.109 66.6)

  9. Step 800

    800

    #714300

    oklch(42.8% 0.095 66.9)

  10. Step 900

    900

    #5E3700

    oklch(37.6% 0.083 67)

  11. Step 950

    950

    #382004

    oklch(26.9% 0.055 66)

Export this scale for Tailwind in the Tailwind colors tool

#EACDB0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CEAE0.027
Deuteranopia (no green cones)#DED4B10.023
Tritanopia (no blue cones)#F4C6C50.042
Achromatopsia (no color)#D2D2D20.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EACDB0

    #EACDB0

    oklch(86.5% 0.051 67.1)

  • #B9D7F3

    #B9D7F3

    oklch(86.6% 0.05 246.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EACDB0

    #EACDB0

    oklch(86.5% 0.051 67.1)

  • #F2C8BC

    #F2C8BC

    oklch(86.6% 0.051 36.5)

  • #DCD3AE

    #DCD3AE

    oklch(86.5% 0.05 95.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EACDB0

    #EACDB0

    oklch(86.5% 0.051 67.1)

  • #AEDCE9

    #AEDCE9

    oklch(86.6% 0.051 216.9)

  • #CAD0F5

    #CAD0F5

    oklch(86.5% 0.052 278)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EACDB0

    #EACDB0

    oklch(86.5% 0.051 67.1)

  • #AEDED8

    #AEDED8

    oklch(86.5% 0.05 186.9)

  • #DBCBED

    #DBCBED

    oklch(86.6% 0.049 306.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EACDB0

    #EACDB0

    oklch(86.5% 0.051 67.1)

  • #B8DDC6

    #B8DDC6

    oklch(86.4% 0.05 157.9)

  • #B9D7F3

    #B9D7F3

    oklch(86.6% 0.05 246.6)

  • #EAC7DF

    #EAC7DF

    oklch(86.7% 0.05 337.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EACDB0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EACDB0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.